Exemple #1
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0   = u.Read_23();
     Member200 = u.Read_20();
     Member22C = u.ReadEnum16();
 }
Exemple #2
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadInt32();
     Member8  = u.ReadEmbeddedPointer <byte[]>(new System.Func <byte[]>(u.Read_1), false);
     Member10 = u.ReadInt32();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadInt32();
     Member4 = u.ReadEnum16();
 }
Exemple #4
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadInt16();
     Member2 = u.ReadInt16();
     Member8 = u.ReadEmbeddedPointer <sbyte[]>(new System.Func <sbyte[]>(u.Read_8), false);
 }
Exemple #5
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadEnum16();
     Member4  = u.Read_1();
     Member18 = u.Read_6();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadInt32();
     Member4  = u.Read_28();
     Member1C = u.Read_29();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.Read_6();
     Member10 = u.Read_6();
 }
        private void Unmarshal(_Unmarshal_Helper u)
        {
            Selector = u.ReadInt32();
            if ((Selector == 0))
            {
                Arm_0 = u.Read_6();
                goto done;
            }
            if ((Selector == 1))
            {
                Arm_1 = u.Read_6();
                goto done;
            }
            if ((Selector == 2))
            {
                Arm_2 = u.Read_6();
                goto done;
            }
            if ((Selector == 3))
            {
                Arm_3 = u.Read_6();
                goto done;
            }
            if ((Selector == 4))
            {
                Arm_4 = u.Read_10();
                goto done;
            }
            if ((Selector == 5))
            {
                Arm_5 = u.Read_10();
                goto done;
            }
            if ((Selector == 6))
            {
                Arm_6 = u.Read_10();
                goto done;
            }
            if ((Selector == 9))
            {
                Arm_9 = u.ReadInt32();
                goto done;
            }
            if ((Selector == 10))
            {
                Arm_10 = u.ReadGuid();
                goto done;
            }
            if ((Selector == 7))
            {
                Arm_7 = u.Read_11();
                goto done;
            }
            if ((Selector == 8))
            {
                Arm_8 = u.Read_11();
                goto done;
            }
            if ((Selector == 11))
            {
                Arm_11 = u.Read_12();
                goto done;
            }
            throw new System.ArgumentException("No matching union selector when marshaling Union_6");
done:
            return;
        }
 public void CleanupCacheRpc()
 {
     _Marshal_Helper   m = new _Marshal_Helper();
     _Unmarshal_Helper u = SendReceive(5, m);
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadByte();
     Member1 = u.ReadByte();
     Member2 = u.ReadInt16();
 }
Exemple #11
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.Read_19();
     Member8 = u.Read_8();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadEnum16();
     Member8 = u.Read_7();
 }
Exemple #13
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadFloat();
     Member4 = u.ReadFloat();
 }
Exemple #14
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadInt32();
     Member4 = u.ReadInt32();
     Member8 = u.ReadEmbeddedPointer <Struct_10>(new System.Func <Struct_10>(u.Read_9), true);
 }
Exemple #15
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadEnum16();
     Member8 = u.ReadEmbeddedPointer <Struct_10>(new System.Func <Struct_10>(u.Read_10), false);
 }
 public void SetICSOff()
 {
     _Marshal_Helper   m = new _Marshal_Helper();
     _Unmarshal_Helper u = SendReceive(17, m);
 }
Exemple #17
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadGuid();
     Member10 = u.ReadInt32();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadSByte();
     Member8  = u.ReadInt64();
     Member10 = u.ReadInt64();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadInt64();
 }
Exemple #20
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadInt32();
     Member4 = u.ReadByte();
     Member5 = u.ReadByte();
 }
Exemple #21
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0   = u.Read_7();
     Member200 = u.ReadGuid();
     Member210 = u.ReadEnum16();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadEmbeddedPointer <System.Guid>(new System.Func <System.Guid>(u.ReadGuid), false);
     Member8 = u.ReadSByte();
 }
Exemple #23
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.Read_1();
     Member14 = u.ReadInt16();
 }
Exemple #24
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadEnum16();
     Member4  = u.ReadGuid();
     Member14 = u.Read_5();
 }
Exemple #25
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadSByte();
 }
Exemple #26
0
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadEmbeddedPointer <string>(new System.Func <string>(u.ReadConformantVaryingString), false);
     Member8 = u.ReadEmbeddedPointer <string>(new System.Func <string>(u.ReadConformantVaryingString), false);
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.Read_2();
     Member8  = u.Read_4();
     Member18 = u.ReadInt32();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.Read_1();
     Member80 = u.ReadInt32();
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0 = u.ReadInt32();
     Member8 = u.ReadEmbeddedPointer <Struct_2[]>(new System.Func <Struct_2[]>(u.Read_5), false);
 }
 private void Unmarshal(_Unmarshal_Helper u)
 {
     Member0  = u.ReadGuid();
     Member10 = u.ReadEmbeddedPointer <Struct_2>(new System.Func <Struct_2>(u.Read_1), false);
     Member18 = u.ReadVaryingAnsiString();
 }