internal static _GetSelectedRiver GetSelectedRiver()
            {
                if (_GetSelectedRiverFunc == null)
                {
                    _GetSelectedRiverFunc =
                        (_GetSelectedRiver)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRiverEditorCtrl_getSelectedRiver"), typeof(_GetSelectedRiver));
                }

                return(_GetSelectedRiverFunc);
            }
Exemple #2
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            internal static _GetSelectedRiver GetSelectedRiver()
            {
                if (_GetSelectedRiverFunc == null)
                {
                    _GetSelectedRiverFunc =
                        (_GetSelectedRiver)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRiverEditorCtrl_getSelectedRiver"), typeof(_GetSelectedRiver));
                }

                return(_GetSelectedRiverFunc);
            }