Exemple #1
0
            internal static _ApplyRadialImpulse ApplyRadialImpulse()
            {
                if (_ApplyRadialImpulseFunc == null)
                {
                    _ApplyRadialImpulseFunc =
                        (_ApplyRadialImpulse)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGameBase_applyRadialImpulse"), typeof(_ApplyRadialImpulse));
                }

                return(_ApplyRadialImpulseFunc);
            }
Exemple #2
0
            internal static _ApplyRadialImpulse ApplyRadialImpulse()
            {
                if (_ApplyRadialImpulseFunc == null)
                {
                    _ApplyRadialImpulseFunc =
                        (_ApplyRadialImpulse)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGameBase_applyRadialImpulse"), typeof(_ApplyRadialImpulse));
                }

                return(_ApplyRadialImpulseFunc);
            }