public void Ctor_Xtext_CorrectData()
        {
            //arrange, act
            ExternalLine sut = new Xtext("blahblah");

            //assert
            sut.Should().BeOfType <Xtext>();
            sut.Type.Should().Be(ExternalLineType.Xtext);
            sut.Excerpt.Should().Be("blahblah");
            sut.ClstrNo.Should().Be(0);
            sut.Text.Should().Be("blahblah");
            sut.Items.Should().BeNull();
        }
Exemple #2
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 private void Teleportbtn_Click(object sender, EventArgs e)
 {
     if (Xtext.Text != "" & Ytext.Text == "")
     {
         memory.WriteMemory("UnityPlayer.dll+012B9BE0,20,2c,5c,120,2c", "float", Xtext.Text);
     }
     else if (Xtext.Text == "" & Ytext.Text != "")
     {
         memory.WriteMemory("UnityPlayer.dll+012B9BE0,20,2c,5c,120,30", "float", Ytext.Text);
     }
     else if (Xtext.Text != "" & Ytext.Text != "")
     {
         memory.WriteMemory("UnityPlayer.dll+012B9BE0,20,2c,5c,120,2c", "float", Xtext.Text);
         memory.WriteMemory("UnityPlayer.dll+012B9BE0,20,2c,5c,120,30", "float", Ytext.Text);
     }
     Xtext.Clear();
     Ytext.Clear();
     readall();
 }