/// <summary>
    /// 初始化运动.
    /// </summary>
    void InitMove()
    {
        if (IsMoveNpc == true)
        {
            return;
        }

        if (m_NpcMoveCom != null)
        {
            m_NpcMoveCom.CloseBossMoveing();
        }

        m_MoveDir               = 1f;
        IsMoveNpc               = true;
        IsHitCenterTrigger      = true;
        m_CountHitFanWeiTrigger = 0;
        //停止镜头移动.
        XkGameCtrl.GetInstance().SetGameCameraIsMoveing(false, NpcJiFenEnum.Boss);
    }