Exemple #1
0
        private void ParseMapBottomFloor(Internal.CommunicationStream message)
        {
            UnityEngine.Vector3Int position = WorldMapStorage.Position;
            position.x--; position.y--; position.z++;

            WorldMapStorage.Position = position;
            MiniMapStorage.Position  = position;

            if (position.z > Constants.GroundLayer + 1)
            {
                WorldMapStorage.ScrollMap(0, 0, 1);

                if (position.z <= Constants.MapMaxZ - Constants.UndergroundLayer)
                {
                    ProtocolGameExtentions.ReadFloor(message, 2 * Constants.UndergroundLayer, 0);
                }
            }
            else if (position.z == Constants.GroundLayer + 1)
            {
                WorldMapStorage.ScrollMap(0, 0, Constants.UndergroundLayer + 1);
                int skip = 0;
                for (int zposition = Constants.UndergroundLayer; zposition >= 0; zposition--)
                {
                    skip = ProtocolGameExtentions.ReadFloor(message, zposition, skip);
                }
            }

            Player.StopAutowalk(true);
            WorldMapStorage.InvalidateOnscreenMessages();

            var mapPosition = WorldMapStorage.ToMap(position);

            for (int x = 0; x < Constants.MapSizeX; x++)
            {
                for (int y = 0; y < Constants.MapSizeY; y++)
                {
                    mapPosition.x = x;
                    mapPosition.y = y;

                    var absolutePosition = WorldMapStorage.ToAbsolute(mapPosition);
                    WorldMapStorage.UpdateMiniMap(mapPosition);
                    uint color = WorldMapStorage.GetMiniMapColour(mapPosition);
                    int  cost  = WorldMapStorage.GetMiniMapCost(mapPosition);
                    MiniMapStorage.UpdateField(absolutePosition, color, cost, false);
                }
            }

            WorldMapStorage.CacheRefresh = true;
        }
Exemple #2
0
        private void ParseMapBottomFloor(Internal.ByteArray message)
        {
            UnityEngine.Vector3Int position = WorldMapStorage.Position;
            position.x--; position.y--; position.z++;

            WorldMapStorage.Position = position;
            MiniMapStorage.Position  = position;

            if (position.z > Constants.GroundLayer + 1)
            {
                WorldMapStorage.ScrollMap(0, 0, 1);
                if (position.z <= Constants.MapMaxZ - Constants.UndergroundLayer)
                {
                    ReadFloor(message, 2 * Constants.UndergroundLayer, 0);
                }
            }
            else if (position.z == Constants.GroundLayer + 1)
            {
                WorldMapStorage.ScrollMap(0, 0, Constants.UndergroundLayer + 1);
                int skip = 0;
                for (int zposition = Constants.UndergroundLayer; zposition >= 0; zposition--)
                {
                    skip = ReadFloor(message, zposition, skip);
                }
            }

            Player.StopAutowalk(true);
            WorldMapStorage.InvalidateOnscreenMessages();

            UnityEngine.Vector3Int tmpPosition = WorldMapStorage.ToMap(position);

            for (int x = 0; x < Constants.MapSizeX; x++)
            {
                for (int y = 0; x < Constants.MapSizeY; y++)
                {
                    tmpPosition.x = x;
                    tmpPosition.y = y;

                    UnityEngine.Vector3Int absolutePosition = WorldMapStorage.ToAbsolute(tmpPosition);
                    WorldMapStorage.UpdateMiniMap(tmpPosition);
                    uint color = WorldMapStorage.GetMiniMapColour(tmpPosition);
                    int  cost  = WorldMapStorage.GetMiniMapCost(tmpPosition);
                    MiniMapStorage.UpdateField(absolutePosition, color, cost, false);
                }
            }
        }
Exemple #3
0
        private void ParseFieldData(Internal.ByteArray message)
        {
            UnityEngine.Vector3Int absolutePosition = message.ReadPosition();
            if (!WorldMapStorage.IsVisible(absolutePosition, true))
            {
                throw new System.Exception("ProtocolGame.ParseFieldData: Co-ordinate " + absolutePosition + " is out of range.");
            }

            var mapPosition = WorldMapStorage.ToMap(absolutePosition);

            WorldMapStorage.ResetField(mapPosition, true, false);
            ReadField(message, mapPosition.x, mapPosition.y, mapPosition.z);

            if (absolutePosition.z == MiniMapStorage.PositionZ)
            {
                WorldMapStorage.UpdateMiniMap(mapPosition);
                uint color = WorldMapStorage.GetMiniMapColour(mapPosition);
                int  cost  = WorldMapStorage.GetMiniMapCost(mapPosition);
                MiniMapStorage.UpdateField(absolutePosition, color, cost, false);
            }
        }
Exemple #4
0
        private void ParseCreatureMove(Internal.ByteArray message)
        {
            int x = message.ReadUnsignedShort();

            UnityEngine.Vector3Int oldAbsolutePosition;
            UnityEngine.Vector3Int oldMapPosition;
            int stackPos = -1;

            Appearances.ObjectInstance @object;
            Creatures.Creature         creature;

            if (x != 65535)
            {
                oldAbsolutePosition = message.ReadPosition(x);
                if (!WorldMapStorage.IsVisible(oldAbsolutePosition, true))
                {
                    throw new System.Exception("ProtocolGame.ParseCreatureMove: Start Co-ordinate " + oldAbsolutePosition + " is out of range.");
                }

                oldMapPosition = WorldMapStorage.ToMap(oldAbsolutePosition);
                stackPos       = message.ReadUnsignedByte();
                @object        = WorldMapStorage.GetObject(oldMapPosition, stackPos);
                if (!@object || [email protected] || !(creature = CreatureStorage.GetCreature(@object.Data)))
                {
                    throw new System.Exception("ProtocolGame.ParseCreatureMove: No creature at position " + oldAbsolutePosition);
                }
            }
            else
            {
                uint creatureId = message.ReadUnsignedInt();
                @object = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creatureId);
                if (!(creature = CreatureStorage.GetCreature(creatureId)))
                {
                    throw new System.Exception("ProtocolGame.ParseCreatureMove: Creature " + creatureId + " not found");
                }

                oldAbsolutePosition = creature.Position;
                if (!WorldMapStorage.IsVisible(oldAbsolutePosition, true))
                {
                    throw new System.Exception("ProtocolGame.ParseCreatureMove: Start Co-ordinate " + oldAbsolutePosition + " is out of range.");
                }

                oldMapPosition = WorldMapStorage.ToMap(oldAbsolutePosition);
            }

            var newAbsolutePosition = message.ReadPosition();

            if (!WorldMapStorage.IsVisible(newAbsolutePosition, true))
            {
                throw new System.Exception("ProtocolGame.ParseCreatureMove: Target Co-ordinate " + oldAbsolutePosition + " is out of range.");
            }

            var newMapPosition = WorldMapStorage.ToMap(newAbsolutePosition);
            var delta          = newMapPosition - oldMapPosition;

            // if the movement is not actually a move (usually he is teleported)
            bool pushMovement = delta.z != 0 || System.Math.Abs(delta.x) > 1 || System.Math.Abs(delta.y) > 1;

            Appearances.ObjectInstance otherObj = null;
            if (!pushMovement && (!(otherObj = WorldMapStorage.GetObject(newMapPosition, 0)) || !otherObj.Type || !otherObj.Type.IsGround))
            {
                throw new System.Exception("ProtocolGame.ParseCreatureMove: Target field " + newAbsolutePosition + " has no BANK.");
            }

            if (x != 65535)
            {
                WorldMapStorage.DeleteObject(oldMapPosition, stackPos);
            }

            WorldMapStorage.PutObject(newMapPosition, @object);
            creature.Position = newAbsolutePosition;

            if (pushMovement)
            {
                if (creature.Id == Player.Id)
                {
                    Player.StopAutowalk(true);
                }

                if (delta.x > 0)
                {
                    creature.Direction = Direction.East;
                }
                else if (delta.x < 0)
                {
                    creature.Direction = Direction.West;
                }
                else if (delta.y < 0)
                {
                    creature.Direction = Direction.North;
                }
                else if (delta.y > 0)
                {
                    creature.Direction = Direction.South;
                }

                if (creature.Id != Player.Id)
                {
                    creature.StopMovementAnimation();
                }
            }
            else
            {
                creature.StartMovementAnimation(delta.x, delta.y, (int)otherObj.Type.GroundSpeed);
            }

            CreatureStorage.MarkOpponentVisible(creature, true);
            CreatureStorage.InvalidateOpponents();

            if (oldAbsolutePosition.z == MiniMapStorage.PositionZ)
            {
                WorldMapStorage.UpdateMiniMap(oldMapPosition);
                uint color = WorldMapStorage.GetMiniMapColour(oldMapPosition);
                int  cost  = WorldMapStorage.GetMiniMapCost(oldMapPosition);
                MiniMapStorage.UpdateField(oldAbsolutePosition, color, cost, false);
            }

            if (newAbsolutePosition.z == MiniMapStorage.PositionZ)
            {
                WorldMapStorage.UpdateMiniMap(newMapPosition);
                uint color = WorldMapStorage.GetMiniMapColour(newMapPosition);
                int  cost  = WorldMapStorage.GetMiniMapCost(newMapPosition);
                MiniMapStorage.UpdateField(newAbsolutePosition, color, cost, false);
            }
        }
Exemple #5
0
        private void ParseDeleteOnMap(Internal.ByteArray message)
        {
            int x = message.ReadUnsignedShort();

            Appearances.ObjectInstance objectInstance;
            Creatures.Creature         creature = null;

            UnityEngine.Vector3Int absolutePosition;
            UnityEngine.Vector3Int mapPosition;

            if (x != 65535)
            {
                absolutePosition = message.ReadPosition(x);

                if (!WorldMapStorage.IsVisible(absolutePosition, true))
                {
                    throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Co-oridnate ({absolutePosition.x}, {absolutePosition.y}, {absolutePosition.z}) is out of range.");
                }

                mapPosition = WorldMapStorage.ToMap(absolutePosition);

                int stackPos = message.ReadUnsignedByte();
                if (!(objectInstance = WorldMapStorage.GetObject(mapPosition, stackPos)))
                {
                    throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Object not found.");
                }

                if (objectInstance.IsCreature && (creature = CreatureStorage.GetCreature(objectInstance.Data)) == null)
                {
                    throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Creature not found.");
                }

                WorldMapStorage.DeleteObject(mapPosition, stackPos);
            }
            else
            {
                uint creatureId = message.ReadUnsignedInt();
                if ((creature = CreatureStorage.GetCreature(creatureId)) == null)
                {
                    throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Object not found.");
                }

                absolutePosition = creature.Position;
                if (!WorldMapStorage.IsVisible(absolutePosition, true))
                {
                    throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Co-oridnate ({absolutePosition.x}, {absolutePosition.y}, {absolutePosition.z}) is out of range.");
                }

                mapPosition = WorldMapStorage.ToMap(absolutePosition);
            }

            if (!!creature)
            {
                CreatureStorage.MarkOpponentVisible(creature, false);
            }

            if (absolutePosition.z == MiniMapStorage.Position.z)
            {
                WorldMapStorage.UpdateMiniMap(mapPosition);
                uint color = WorldMapStorage.GetMiniMapColour(mapPosition);
                int  cost  = WorldMapStorage.GetMiniMapCost(mapPosition);
                MiniMapStorage.UpdateField(absolutePosition, color, cost, false);
            }
        }
Exemple #6
0
        private void ParseChangeOnMap(Internal.ByteArray message)
        {
            int x = message.ReadUnsignedShort();

            Appearances.ObjectInstance objectInstance;
            Creatures.Creature         creature = null;

            UnityEngine.Vector3Int absolutePosition;
            UnityEngine.Vector3Int mapPosition;

            if (x != 65535)
            {
                absolutePosition = message.ReadPosition(x);
                if (!WorldMapStorage.IsVisible(absolutePosition, true))
                {
                    throw new System.Exception("ProtocolGame.ParseChangeOnMap: Co-ordinate " + absolutePosition + " is out of range.");
                }

                mapPosition = WorldMapStorage.ToMap(absolutePosition);
                int stackPos = message.ReadUnsignedByte();
                if (!(objectInstance = WorldMapStorage.GetObject(mapPosition, stackPos)))
                {
                    throw new System.Exception("ProtocolGame.ParseChangeOnMap: Object not found.");
                }

                if (objectInstance.IsCreature && !(creature = CreatureStorage.GetCreature(objectInstance.Data)))
                {
                    throw new System.Exception("ProtocolGame.ParseChangeOnMap: Creature not found: " + objectInstance.Data);
                }

                if (!!creature)
                {
                    CreatureStorage.MarkOpponentVisible(creature, false);
                }

                int typeOrId = message.ReadUnsignedShort();
                if (typeOrId == Appearances.AppearanceInstance.UnknownCreature ||
                    typeOrId == Appearances.AppearanceInstance.OutdatedCreature ||
                    typeOrId == Appearances.AppearanceInstance.Creature)
                {
                    creature       = ReadCreatureInstance(message, typeOrId, absolutePosition);
                    objectInstance = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creature.Id);
                }
                else
                {
                    objectInstance = ReadObjectInstance(message, typeOrId);
                }

                WorldMapStorage.ChangeObject(mapPosition, stackPos, objectInstance);
            }
            else
            {
                uint creatureId = message.ReadUnsignedInt();

                if (!(creature = CreatureStorage.GetCreature(creatureId)))
                {
                    throw new System.Exception("ProtocolGame.ParseChangeOnMap: Creature " + creatureId + " not found");
                }

                absolutePosition = creature.Position;
                if (!WorldMapStorage.IsVisible(absolutePosition, true))
                {
                    throw new System.Exception("ProtocolGame.ParseChangeOnMap: Co-ordinate " + absolutePosition + " is out of range.");
                }

                mapPosition = WorldMapStorage.ToMap(absolutePosition);
                CreatureStorage.MarkOpponentVisible(creature, false);

                int otherType = message.ReadUnsignedShort();
                if (otherType == Appearances.AppearanceInstance.Creature || otherType == Appearances.AppearanceInstance.OutdatedCreature ||
                    otherType == Appearances.AppearanceInstance.UnknownCreature)
                {
                    creature = ReadCreatureInstance(message, otherType);
                }
                else
                {
                    throw new System.Exception("ProtocolGame.ParseChangeOnMap: Received object of type " + otherType + " when a creature was expected.");
                }
            }

            if (absolutePosition.z == MiniMapStorage.PositionZ)
            {
                WorldMapStorage.UpdateMiniMap(mapPosition);
                uint color = WorldMapStorage.GetMiniMapColour(mapPosition);
                int  cost  = WorldMapStorage.GetMiniMapCost(mapPosition);
                MiniMapStorage.UpdateField(absolutePosition, color, cost, false);
            }
        }