private static void OnDoPlayWorldCallBack(On.Terraria.WorldGen.orig_do_playWorldCallBack orig, object context)
        {
            if (Main.rand == null)
            {
                Main.rand = new UnifiedRandom((int)DateTime.Now.Ticks);
            }

            for (int i = 0; i < 255; i++)
            {
                if (i != Main.myPlayer)
                {
                    Main.player[i].active = false;
                }
            }

            WorldGen.noMapUpdate = true;
            WorldFile.loadWorld(Main.ActiveWorldFileData.IsCloudSave);
            if (WorldGen.loadFailed || !WorldGen.loadSuccess)
            {
                WorldFile.loadWorld(Main.ActiveWorldFileData.IsCloudSave);
                if (WorldGen.loadFailed || !WorldGen.loadSuccess)
                {
                    bool isCloudSave = Main.ActiveWorldFileData.IsCloudSave;
                    if (FileUtilities.Exists(Main.worldPathName + ".bak", isCloudSave))
                    {
                        WorldGen.worldBackup = true;
                    }
                    else
                    {
                        WorldGen.worldBackup = false;
                    }

                    if (!Main.dedServ)
                    {
                        if (WorldGen.worldBackup)
                        {
                            Main.menuMode = 200;
                        }
                        else
                        {
                            Main.menuMode = 201;
                        }

                        return;
                    }

                    if (!WorldGen.worldBackup)
                    {
                        string text = Language.GetTextValue("Error.LoadFailedNoBackup");

                        /*if (Terraria.ModLoader.IO.WorldIO.customDataFail != null)
                         *  {
                         *      text = Terraria.ModLoader.IO.WorldIO.customDataFail.modName + " " + text;
                         *      text = text + "\n" + Terraria.ModLoader.IO.WorldIO.customDataFail.InnerException;
                         *  }*/

                        Console.WriteLine(text);
                        return;
                    }

                    FileUtilities.Copy(Main.worldPathName, Main.worldPathName + ".bad", isCloudSave);
                    FileUtilities.Copy(Main.worldPathName + ".bak", Main.worldPathName, isCloudSave);
                    FileUtilities.Delete(Main.worldPathName + ".bak", isCloudSave);
                    //Terraria.ModLoader.IO.WorldIO.LoadDedServBackup(Main.worldPathName, isCloudSave);
                    WorldFile.loadWorld(Main.ActiveWorldFileData.IsCloudSave);
                    if (WorldGen.loadFailed || !WorldGen.loadSuccess)
                    {
                        WorldFile.loadWorld(Main.ActiveWorldFileData.IsCloudSave);
                        if (WorldGen.loadFailed || !WorldGen.loadSuccess)
                        {
                            FileUtilities.Copy(Main.worldPathName, Main.worldPathName + ".bak", isCloudSave);
                            FileUtilities.Copy(Main.worldPathName + ".bad", Main.worldPathName, isCloudSave);
                            FileUtilities.Delete(Main.worldPathName + ".bad", isCloudSave);
                            //Terraria.ModLoader.IO.WorldIO.RevertDedServBackup(Main.worldPathName, isCloudSave);
                            string text2 = Language.GetTextValue("Error.LoadFailed");

                            /*if (Terraria.ModLoader.IO.WorldIO.customDataFail != null)
                             *  {
                             *      text2 = Terraria.ModLoader.IO.WorldIO.customDataFail.modName + " " + text2;
                             *      text2 = text2 + "\n" +
                             *              Terraria.ModLoader.IO.WorldIO.customDataFail.InnerException;
                             *  }*/

                            Console.WriteLine(text2);
                            return;
                        }
                    }
                }
            }

            if (Main.mapEnabled)
            {
                Main.Map.Load();
            }

            if (Main.netMode != 2)
            {
                if (Main.sectionManager == null)
                {
                    Main.sectionManager = new WorldSections(Main.maxTilesX / 200, Main.maxTilesY / 150);
                }
                Main.sectionManager.SetAllFramesLoaded();
            }

            while (Main.loadMapLock)
            {
                float num = (float)Main.loadMapLastX / (float)Main.maxTilesX;
                Main.statusText = Lang.gen[68].Value + " " + (int)(num * 100f + 1f) + "%";
                Thread.Sleep(0);
                if (!Main.mapEnabled)
                {
                    break;
                }
            }

            if (Main.gameMenu)
            {
                Main.gameMenu = false;
            }

            if (Main.netMode == 0 && Main.anglerWhoFinishedToday.Contains(Main.player[Main.myPlayer].name))
            {
                Main.anglerQuestFinished = true;
            }

            Main.OnTick += FinishPlayWorld;
        }