/// <summary> /// creates a new world chunk manager for WorldProvider /// </summary> public override void RegisterWorldChunkManager() { WorldChunkMgr = new WorldChunkManagerHell(BiomeGenBase.Hell, 1.0F, 0.0F); IsHellWorld = true; HasNoSky = true; TheWorldType = -1; }
public override void registerWorldChunkManager() { worldChunkMgr = new WorldChunkManagerHell(MobSpawnerBase.hell, 1.0D, 0.0D); field_6167_c = true; isHellWorld = true; field_4306_c = true; worldType = -1; }