public static bool CheckPull() { string fnname = "Evade.CheckPull"; MyTimer.Start(fnname); // Check for botpoi not being something else if (!(BotPoi.Current.Type == PoiType.Kill || BotPoi.Current.Type == PoiType.None)) { return(false); } // Check for pull taking too long WoWUnit target = StyxWoW.Me.CurrentTarget; if (target == null || target.IsFriendly) { MyTimer.Stop(fnname); return(false); } if (StyxWoW.Me.HealthPercent < 50 || StyxWoW.Me.ManaPercent < 50) { FTWLogger.log(Color.Red, "Health or mana is below 50%, not pulling!"); StyxWoW.Me.ClearTarget(); MyTimer.Stop(fnname); return(false); } //if (!target.IsValidUnit()) //{ // log("Blacklisting {0} for 60 seconds in CheckPull", target.SafeName()); // Blacklist.Add(target, TimeSpan.FromSeconds(60)); // StyxWoW.Me.ClearTarget(); // MyTimer.Stop(fnname); // return false; //} int clustersize = target.ClusterSize(); FTWLogger.log(Color.Violet, "PULL: Target = {0} at {1} ({2}) ({3} mobs surrounding)", target.SafeName(), target.DistanceCalc(), target.FactionId, clustersize); if (target.Guid != PullTargetGuid) { // New pull target - reset timer for maxPullTime seconds PullStopTime = DateTime.Now.AddSeconds(MaxPullTime); PullTargetGuid = target.Guid; } else if (DateTime.Now > PullStopTime) { // Still pulling after maxPullTime seconds FTWLogger.log(Color.Red, "Can't pull {0} after {1} seconds - blacklist for 5 minutes.", target.SafeName(), MaxPullTime); Blacklist.Add(target.Guid, TimeSpan.FromMinutes(5)); StyxWoW.Me.ClearTarget(); MyTimer.Stop(fnname); return(false); } MyTimer.Stop(fnname); return(true); }
public static bool On_PetCast(string spellname, WoWUnit target, bool castnow) { string fnname = "FTWCore.On_PetCast"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWPetSpell spell = null; // Don't even try to cast if I don't have a pet. if (!Me.GotAlivePet) { MyTimer.Stop(fnname); return(false); } foreach (WoWPetSpell sp in StyxWoW.Me.PetSpells) { if (sp.Action.ToString() == spellname) { Lua.DoString("CastPetAction({0})", sp.ActionBarIndex + 1); FTWLogger.log("[Pet] Action = {0}", sp.Action.ToString()); break; } else if (sp.Spell != null && sp.Spell.Name == spellname) { spell = sp; break; } } if (spell == null) { FTWLogger.debug(Color.Gray, "[Pet] Unknown spell {0}", spellname); MyTimer.Stop(fnname); return(false); } if (FTWCoreStatus.OnPetCooldown(spellname)) { MyTimer.Stop(fnname); return(false); } if (!castnow && (Me.Pet.IsCasting || Me.Pet.IsChanneling)) { MyTimer.Stop(fnname); return(false); } if (spell.Spell.MinRange > 0 && target.DistanceCalc() < spell.Spell.MinRange) { FTWLogger.debug(Color.Yellow, "[Pet] Too close to {0} to cast {1}.", target.SafeName(), spell.Spell.Name); MyTimer.Stop(fnname); return(false); } if (spell.Spell.MaxRange > 0 && target.DistanceCalc() > spell.Spell.MaxRange) { FTWLogger.debug(Color.Yellow, "[Pet] Too far away to {0} to cast {1}.", target.SafeName(), spell.Spell.Name); MyTimer.Stop(fnname); return(false); } string strTarget; if (target.Guid == StyxWoW.Me.Guid) { strTarget = "player"; } else if (target.Guid == StyxWoW.Me.Pet.Guid) { strTarget = "pet"; } else if (target.Guid == StyxWoW.Me.CurrentTargetGuid) { strTarget = "target"; } else { strTarget = null; } if (strTarget == null) { Lua.DoString("CastPetAction({0})", spell.ActionBarIndex + 1); FTWLogger.log(" [Pet] Cast {0}", spell.Spell.Name); } else { Lua.DoString("CastPetAction({0}, {1})", spell.ActionBarIndex + 1, strTarget); FTWLogger.log(" [Pet] Cast {0} on {1} health {2:0.0} dist {3:0.0}", spell.Spell.Name, strTarget, target.HealthPercent, target.DistanceCalc()); } if (spell.Spell.IsAreaSpell()) { // Area spell WoWPoint loc; if (spell.Spell.IsSelfOnlySpell) { loc = StyxWoW.Me.Location; } else { loc = target.Location; } DateTime stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { if (StyxWoW.Me.CurrentPendingCursorSpell != null) { break; } Thread.Sleep(10); } SpellManager.ClickRemoteLocation(loc); stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell == null) { break; } Thread.Sleep(10); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) { Lua.DoString("SpellStopTargeting()"); } } FTWCoreStatus.SaveCooldown(spell.Spell.Name); MyTimer.Stop(fnname); // We have no way of knowing if this spell was successfully cast or not. // Therefore, return false so it doesn't stop the action sequence. return(false); }
public static bool On_Cast(string firstpart, string spellname, WoWUnit target, bool castnow, bool castonce, bool debugspell = false) { string fnname = "FTWCore.On_Cast"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWSpell spell = null; bool retval = true; Color ds = Color.Magenta; if (target != null && !target.IsFriendly && target.IsDead) { if (debugspell) { FTWLogger.log(ds, "Target is hostile and dead"); } MyTimer.Stop(fnname); return(false); } if (FTWCoreStatus.OnCooldown(spellname, debugspell)) { MyTimer.Stop(fnname); return(false); } if (target != null && !target.IsFriendly && !FTWUtils.MovementDisabled()) { FTWCoreMovement.Face(target); } // Clear out expired CastOnce entries (older than CastOnceTime seconds) foreach (KeyValuePair <String, DateTime> kvp in FTWProps.CastOnce.ToList()) { if (DateTime.Now > kvp.Value) { FTWProps.CastOnce.Remove(kvp.Key); } } // Leave early if CastOnce contains unexpired entry for this unit if (FTWProps.CastOnce.ContainsKey(spellname + target.Guid.ToString())) { if (debugspell) { FTWLogger.log(ds, "Already cast {0} on {1}", spellname, target.Name); } MyTimer.Stop(fnname); return(false); } if (SpellManager.GlobalCooldown) { if (debugspell) { FTWLogger.log(ds, "..."); } MyTimer.Stop(fnname); return(false); } try { if (FTWProps.fakecooldowns.ContainsKey(spellname)) { spell = WoWSpell.FromId(FTWProps.fakecooldowns[spellname].SpellID); } else if (SpellManager.Spells.ContainsKey(spellname)) { spell = SpellManager.Spells[spellname]; } else { FTWLogger.debug(Color.Gray, "Unknown spell {0}", spellname); MyTimer.Stop(fnname); return(false); } } catch (Exception ex) { FTWLogger.log(Color.Pink, "Error when getting spell {0}: {1}", spellname, ex.Message); MyTimer.Stop(fnname); return(false); } if (spell == null) { FTWLogger.debug(Color.Gray, "Unknown spell '{0}'", spellname); MyTimer.Stop(fnname); return(false); } // Check whether or not you know the spell according to WoW if (false) // leave commented out for now { List <string> known = Lua.GetReturnValues(String.Format("return IsSpellKnown({0})", spell.Id), "SpellKnown.lua"); int knownspell = Int32.Parse(known[0]); if (knownspell == 0) { FTWLogger.log(Color.Gray, "GetSpellInfo says you don't know spell {0} ({1})", spellname, known[0]); MyTimer.Stop(fnname); return(false); } } if (false) { // Check power requirements List <string> values = Lua.GetReturnValues(String.Format("return GetSpellInfo({0})", spell.Id), "SpellInfo.lua"); //string[] vars = {"name", "rank", "icon", "cost", "isFunnel", "powerType", "castTime", "minRange", "maxRange"}; int powerType = Int32.Parse(values[5]); int powerCost = Int32.Parse(values[3]); string[] powertypes = { "mana", "rage", "focus", "energy", "happiness", "runes", "runic power", "soul shards", "eclipse", "holy power", "alternate power", "dark force", "chi", "shadow orbs", "burning embers", "demonic fury" }; if (StyxWoW.Me.UnitPower(powerType) < powerCost) { FTWLogger.log(Color.Orange, "NOT ENOUGH {0} - Requires: {1}, but I have: {2}", powertypes[powerType], powerCost, StyxWoW.Me.UnitPower(powerType)); MyTimer.Stop(fnname); return(false); } } if (!spell.IsSelfOnlySpell) { if (target == null) { FTWLogger.log(Color.Orange, "Can't cast {0} on null target!", spell.Name); if (debugspell) { FTWLogger.log(ds, "Null target"); } MyTimer.Stop(fnname); return(false); } double dist = target.Distance; // target.DistanceCalc(); if ((spell.MinRange > 0 || spell.MaxRange > 0) && !(dist >= spell.MinRange && dist <= spell.MaxRange)) { FTWLogger.log(Color.Orange, "Can't cast spell {0} {1} on {2} health {3:0.0} dist {4:0.0} minrange {5} maxrange {6}", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc(), spell.MinRange, spell.MaxRange); if (debugspell) { FTWLogger.log(ds, "Out of range"); } MyTimer.Stop(fnname); return(false); } if (!target.InLineOfSight) { FTWLogger.log(Color.Orange, "Can't cast spell {0} {1} on {2} health {3:0.0} dist {4:0.0} (not in line of sight)", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc()); if (debugspell) { FTWLogger.log(ds, "Not in line of sight. Attempts = {0}.", FTWProps.not_in_los_attempts); } MyTimer.Stop(fnname); FTWProps.not_in_los_attempts += 1; Navigator.MoveTo(target.Location); Thread.Sleep(2000); return(false); } if (spellname == "Death Pact" && Me.GotAlivePet) { Me.Pet.Target(); for (int l = 0; l < 2; l++) { Thread.Sleep(10); } } if (FTWProps.CastOver.Contains(FTWProps.lastspellcastname)) { retval = true; } else if (spell.IsSelfOnlySpell) { retval = SpellManager.CanCast(spell, true); } else { retval = SpellManager.CanCast(spell, target, true); } if (FTWProps.IgnoreCanCast.Contains(spellname)) { if (debugspell) { FTWLogger.log(ds, "Ignoring cancast for {0}", spellname); } retval = true; } if (retval == false) { if (spell.IsSelfOnlySpell) { FTWLogger.debug(Color.Orange, "CanCast returned false for {0} {1} on me", spellname, spell.Id); } else { FTWLogger.debug(Color.Orange, "CanCast returned false for {0} {1} on {2} health {3:0.0} dist {4:0.0}", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc()); } MyTimer.Stop(fnname); if (debugspell) { FTWLogger.log(ds, "CanCast returned false"); } return(false); } } // Leave early if still casting if (!castnow && (Me.IsCasting || Me.IsChanneling)) { if (debugspell) { FTWLogger.log(ds, "Still casting"); } return(false); } // Definitely going to cast - Stop casting if (Me.IsCasting || Me.IsChanneling) { if (FTWProps.CastOver.Contains(FTWProps.lastspellcastname)) { FTWLogger.log("Currently casting {0} - casting over it with {1}", FTWProps.lastspellcastname, spellname); } else if (castnow) { SpellManager.StopCasting(); } } // Stop moving if (spell.CastTime > 0 && !FTWUtils.MovementDisabled()) { WoWMovement.MoveStop(); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) { Lua.DoString("SpellStopTargeting()"); } if (spell.IsTankOnlySpell() == true) { // Spells that are only ever cast on tanks, such as Misdirection and Tricks of the Trade. if (FTWProps.people.Count > 1 && FTWProps.tank.Guid != Me.Guid && FTWProps.tank.IsDead == false) { FTWLogger.log("cast tank-only spell {0} on {1}", spell.Name, FTWProps.tank.SafeName()); if (SpellManager.CanCast(spell, FTWProps.tank)) { FTWLogger.log("nope - failed cancast check."); retval = SpellManager.Cast(spell, FTWProps.tank); } } else if (StyxWoW.Me.GotAlivePet && Me.Pet.IsDead == false) { FTWLogger.log("cast tank-only spell {0} on pet", spell.Name); if (SpellManager.CanCast(spell, Me.Pet)) { FTWLogger.log("nope - failed cancast check."); retval = SpellManager.Cast(spell, Me.Pet); } } else { retval = false; } } else if (spell.IsAreaSpell() == false) { // Most normal spells if (spell.IsSelfOnlySpell) { retval = SpellManager.Cast(spell); } else { retval = SpellManager.Cast(spell, target); } // Post-spell processing if (spellname == "Feign Death") { while (Me.HasAura("Feign Death")) { List <WoWUnit> mobs = (List <WoWUnit>)FTWCoreUnits.GetNearbyUnfriendlyUnits(); if (mobs.Count == 0 && StyxWoW.Me.HealthPercent > 95) { break; } Thread.Sleep(10); } } } else { // Area spell WoWPoint loc; if (spell.IsSelfOnlySpell && !spell.Name.EndsWith(" Trap")) { loc = StyxWoW.Me.Location; } else { loc = target.Location; } retval = SpellManager.Cast(spell); DateTime stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { if (StyxWoW.Me.CurrentPendingCursorSpell != null) { break; } Thread.Sleep(10); } SpellManager.ClickRemoteLocation(loc); stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell == null) { break; } Thread.Sleep(10); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) { Lua.DoString("SpellStopTargeting()"); } } // Add current spell to CastOnce dictionary if (castonce == true) { FTWProps.CastOnce[spellname + target.Guid.ToString()] = DateTime.Now.AddSeconds(FTWProps.CastOnceTime); } // Wait until spell starts casting if (spell.CastTime > 0) { DateTime dt = DateTime.Now.AddSeconds(1.5); while (DateTime.Now < dt && !StyxWoW.Me.IsCasting && !StyxWoW.Me.IsChanneling) { Thread.Sleep(10); } } // Save spell cooldown if (retval == true) { FTWLogger.log(" {0} {1} on {2} {3} health {4:0} dist {5:0.0} aggro {6} {7} (addscount {8})", firstpart, spellname, target.SafeName(), target.ShortGuid(), target.HealthPercent, target.DistanceCalc(), (int)target.ThreatInfo.ThreatStatus, target.ThreatInfo.ThreatStatus, FTWProps.adds.Count); FTWCoreStatus.SaveCooldown(spellname); FTWProps.MovementCooldown = DateTime.Now.Add(TimeSpan.FromMilliseconds(Math.Min(1500, spell.CastTime))); FTWProps.not_in_los_attempts = 0; } else { FTWLogger.log(Color.Gray, " - Couldn't cast spell {0} on {1} {2} at dist {3:0.0}", spellname, target.SafeName(), target.ShortGuid(), target.DistanceCalc()); } if (FTWProps.Stuns.Contains(spellname)) { // Don't attack again for 3 seconds - hb is slow in noticing cc's. Blacklist.Add(target.Guid, BlacklistFlags.Combat, TimeSpan.FromSeconds(3)); if (target.Guid == StyxWoW.Me.CurrentTargetGuid) { StyxWoW.Me.ClearTarget(); } } MyTimer.Stop(fnname); return(retval); }
public static bool On_PetCast(string spellname, WoWUnit target, bool castnow) { string fnname = "FTWCore.On_PetCast"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWPetSpell spell = null; // Don't even try to cast if I don't have a pet. if (!Me.GotAlivePet) { MyTimer.Stop(fnname); return false; } foreach (WoWPetSpell sp in StyxWoW.Me.PetSpells) { if (sp.Action.ToString() == spellname) { Lua.DoString("CastPetAction({0})", sp.ActionBarIndex + 1); FTWLogger.log("[Pet] Action = {0}", sp.Action.ToString()); break; } else if (sp.Spell != null && sp.Spell.Name == spellname) { spell = sp; break; } } if (spell == null) { FTWLogger.debug(Color.Gray, "[Pet] Unknown spell {0}", spellname); MyTimer.Stop(fnname); return false; } if (FTWCoreStatus.OnPetCooldown(spellname)) { MyTimer.Stop(fnname); return false; } if (!castnow && (Me.Pet.IsCasting || Me.Pet.IsChanneling)) { MyTimer.Stop(fnname); return false; } if (spell.Spell.MinRange > 0 && target.DistanceCalc() < spell.Spell.MinRange) { FTWLogger.debug(Color.Yellow, "[Pet] Too close to {0} to cast {1}.", target.SafeName(), spell.Spell.Name); MyTimer.Stop(fnname); return false; } if (spell.Spell.MaxRange > 0 && target.DistanceCalc() > spell.Spell.MaxRange) { FTWLogger.debug(Color.Yellow, "[Pet] Too far away to {0} to cast {1}.", target.SafeName(), spell.Spell.Name); MyTimer.Stop(fnname); return false; } string strTarget; if (target.Guid == StyxWoW.Me.Guid) strTarget = "player"; else if (target.Guid == StyxWoW.Me.Pet.Guid) strTarget = "pet"; else if (target.Guid == StyxWoW.Me.CurrentTargetGuid) strTarget = "target"; else strTarget = null; if (strTarget == null) { Lua.DoString("CastPetAction({0})", spell.ActionBarIndex + 1); FTWLogger.log(" [Pet] Cast {0}", spell.Spell.Name); } else { Lua.DoString("CastPetAction({0}, {1})", spell.ActionBarIndex + 1, strTarget); FTWLogger.log(" [Pet] Cast {0} on {1} health {2:0.0} dist {3:0.0}", spell.Spell.Name, strTarget, target.HealthPercent, target.DistanceCalc()); } if (spell.Spell.IsAreaSpell()) { // Area spell WoWPoint loc; if (spell.Spell.IsSelfOnlySpell) loc = StyxWoW.Me.Location; else loc = target.Location; DateTime stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { if (StyxWoW.Me.CurrentPendingCursorSpell != null) break; Thread.Sleep(10); } SpellManager.ClickRemoteLocation(loc); stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell == null) break; Thread.Sleep(10); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) Lua.DoString("SpellStopTargeting()"); } FTWCoreStatus.SaveCooldown(spell.Spell.Name); MyTimer.Stop(fnname); // We have no way of knowing if this spell was successfully cast or not. // Therefore, return false so it doesn't stop the action sequence. return false; }
public static bool On_Cast(string firstpart, string spellname, WoWUnit target, bool castnow, bool castonce, bool debugspell = false) { string fnname = "FTWCore.On_Cast"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWSpell spell = null; bool retval = true; Color ds = Color.Magenta; if (target != null && !target.IsFriendly && target.IsDead) { if (debugspell) FTWLogger.log(ds, "Target is hostile and dead"); MyTimer.Stop(fnname); return false; } if (FTWCoreStatus.OnCooldown(spellname, debugspell)) { MyTimer.Stop(fnname); return false; } if (target != null && !target.IsFriendly && !FTWUtils.MovementDisabled()) FTWCoreMovement.Face(target); // Clear out expired CastOnce entries (older than CastOnceTime seconds) foreach (KeyValuePair<String, DateTime> kvp in FTWProps.CastOnce.ToList()) { if (DateTime.Now > kvp.Value) FTWProps.CastOnce.Remove(kvp.Key); } // Leave early if CastOnce contains unexpired entry for this unit if (FTWProps.CastOnce.ContainsKey(spellname + target.Guid.ToString())) { if (debugspell) FTWLogger.log(ds, "Already cast {0} on {1}", spellname, target.Name); MyTimer.Stop(fnname); return false; } if (SpellManager.GlobalCooldown) { if (debugspell) FTWLogger.log(ds, "..."); MyTimer.Stop(fnname); return false; } try { if (FTWProps.fakecooldowns.ContainsKey(spellname)) spell = WoWSpell.FromId(FTWProps.fakecooldowns[spellname].SpellID); else if (SpellManager.Spells.ContainsKey(spellname)) spell = SpellManager.Spells[spellname]; else { FTWLogger.debug(Color.Gray, "Unknown spell {0}", spellname); MyTimer.Stop(fnname); return false; } } catch (Exception ex) { FTWLogger.log(Color.Pink, "Error when getting spell {0}: {1}", spellname, ex.Message); MyTimer.Stop(fnname); return false; } if (spell == null) { FTWLogger.debug(Color.Gray, "Unknown spell '{0}'", spellname); MyTimer.Stop(fnname); return false; } // Check whether or not you know the spell according to WoW if (false) // leave commented out for now { List<string> known = Lua.GetReturnValues(String.Format("return IsSpellKnown({0})", spell.Id), "SpellKnown.lua"); int knownspell = Int32.Parse(known[0]); if (knownspell == 0) { FTWLogger.log(Color.Gray, "GetSpellInfo says you don't know spell {0} ({1})", spellname, known[0]); MyTimer.Stop(fnname); return false; } } if (false) { // Check power requirements List<string> values = Lua.GetReturnValues(String.Format("return GetSpellInfo({0})", spell.Id), "SpellInfo.lua"); //string[] vars = {"name", "rank", "icon", "cost", "isFunnel", "powerType", "castTime", "minRange", "maxRange"}; int powerType = Int32.Parse(values[5]); int powerCost = Int32.Parse(values[3]); string[] powertypes = { "mana", "rage", "focus", "energy", "happiness", "runes", "runic power", "soul shards", "eclipse", "holy power", "alternate power", "dark force", "chi", "shadow orbs", "burning embers", "demonic fury" }; if (StyxWoW.Me.UnitPower(powerType) < powerCost) { FTWLogger.log(Color.Orange, "NOT ENOUGH {0} - Requires: {1}, but I have: {2}", powertypes[powerType], powerCost, StyxWoW.Me.UnitPower(powerType)); MyTimer.Stop(fnname); return false; } } if (!spell.IsSelfOnlySpell) { if (target == null) { FTWLogger.log(Color.Orange, "Can't cast {0} on null target!", spell.Name); if (debugspell) FTWLogger.log(ds, "Null target"); MyTimer.Stop(fnname); return false; } double dist = target.Distance; // target.DistanceCalc(); if ((spell.MinRange > 0 || spell.MaxRange > 0) && !(dist >= spell.MinRange && dist <= spell.MaxRange)) { FTWLogger.log(Color.Orange, "Can't cast spell {0} {1} on {2} health {3:0.0} dist {4:0.0} minrange {5} maxrange {6}", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc(), spell.MinRange, spell.MaxRange); if (debugspell) FTWLogger.log(ds, "Out of range"); MyTimer.Stop(fnname); return false; } if (!target.InLineOfSight) { FTWLogger.log(Color.Orange, "Can't cast spell {0} {1} on {2} health {3:0.0} dist {4:0.0} (not in line of sight)", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc()); if (debugspell) FTWLogger.log(ds, "Not in line of sight. Attempts = {0}.", FTWProps.not_in_los_attempts); MyTimer.Stop(fnname); FTWProps.not_in_los_attempts += 1; Navigator.MoveTo(target.Location); Thread.Sleep(2000); return false; } if (spellname == "Death Pact" && Me.GotAlivePet) { Me.Pet.Target(); for (int l = 0; l < 2; l++) Thread.Sleep(10); } if (FTWProps.CastOver.Contains(FTWProps.lastspellcastname)) retval = true; else if (spell.IsSelfOnlySpell) retval = SpellManager.CanCast(spell, true); else retval = SpellManager.CanCast(spell, target, true); if (FTWProps.IgnoreCanCast.Contains(spellname)) { if (debugspell) FTWLogger.log(ds, "Ignoring cancast for {0}", spellname); retval = true; } if (retval == false) { if (spell.IsSelfOnlySpell) FTWLogger.debug(Color.Orange, "CanCast returned false for {0} {1} on me", spellname, spell.Id); else FTWLogger.debug(Color.Orange, "CanCast returned false for {0} {1} on {2} health {3:0.0} dist {4:0.0}", spellname, spell.Id, target.SafeName(), target.HealthPercent, target.DistanceCalc()); MyTimer.Stop(fnname); if (debugspell) FTWLogger.log(ds, "CanCast returned false"); return false; } } // Leave early if still casting if (!castnow && (Me.IsCasting || Me.IsChanneling)) { if (debugspell) FTWLogger.log(ds, "Still casting"); return false; } // Definitely going to cast - Stop casting if (Me.IsCasting || Me.IsChanneling) { if (FTWProps.CastOver.Contains(FTWProps.lastspellcastname)) FTWLogger.log("Currently casting {0} - casting over it with {1}", FTWProps.lastspellcastname, spellname); else if (castnow) SpellManager.StopCasting(); } // Stop moving if (spell.CastTime > 0 && !FTWUtils.MovementDisabled()) WoWMovement.MoveStop(); // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) Lua.DoString("SpellStopTargeting()"); if (spell.IsTankOnlySpell() == true) { // Spells that are only ever cast on tanks, such as Misdirection and Tricks of the Trade. if (FTWProps.people.Count > 1 && FTWProps.tank.Guid != Me.Guid && FTWProps.tank.IsDead == false) { FTWLogger.log("cast tank-only spell {0} on {1}", spell.Name, FTWProps.tank.SafeName()); if (SpellManager.CanCast(spell, FTWProps.tank)) { FTWLogger.log("nope - failed cancast check."); retval = SpellManager.Cast(spell, FTWProps.tank); } } else if (StyxWoW.Me.GotAlivePet && Me.Pet.IsDead == false) { FTWLogger.log("cast tank-only spell {0} on pet", spell.Name); if (SpellManager.CanCast(spell, Me.Pet)) { FTWLogger.log("nope - failed cancast check."); retval = SpellManager.Cast(spell, Me.Pet); } } else retval = false; } else if (spell.IsAreaSpell() == false) { // Most normal spells if (spell.IsSelfOnlySpell) retval = SpellManager.Cast(spell); else retval = SpellManager.Cast(spell, target); // Post-spell processing if (spellname == "Feign Death") { while (Me.HasAura("Feign Death")) { List<WoWUnit> mobs = (List<WoWUnit>)FTWCoreUnits.GetNearbyUnfriendlyUnits(); if (mobs.Count == 0 && StyxWoW.Me.HealthPercent > 95) break; Thread.Sleep(10); } } } else { // Area spell WoWPoint loc; if (spell.IsSelfOnlySpell && !spell.Name.EndsWith(" Trap")) loc = StyxWoW.Me.Location; else loc = target.Location; retval = SpellManager.Cast(spell); DateTime stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { if (StyxWoW.Me.CurrentPendingCursorSpell != null) break; Thread.Sleep(10); } SpellManager.ClickRemoteLocation(loc); stoptime = DateTime.Now.AddMilliseconds(500); while (DateTime.Now < stoptime) { // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell == null) break; Thread.Sleep(10); } // Clear target spell, if one is up if (StyxWoW.Me.CurrentPendingCursorSpell != null) Lua.DoString("SpellStopTargeting()"); } // Add current spell to CastOnce dictionary if (castonce == true) FTWProps.CastOnce[spellname + target.Guid.ToString()] = DateTime.Now.AddSeconds(FTWProps.CastOnceTime); // Wait until spell starts casting if (spell.CastTime > 0) { DateTime dt = DateTime.Now.AddSeconds(1.5); while (DateTime.Now < dt && !StyxWoW.Me.IsCasting && !StyxWoW.Me.IsChanneling) Thread.Sleep(10); } // Save spell cooldown if (retval == true) { FTWLogger.log(" {0} {1} on {2} {3} health {4:0} dist {5:0.0} aggro {6} {7} (addscount {8})", firstpart, spellname, target.SafeName(), target.ShortGuid(), target.HealthPercent, target.DistanceCalc(), (int)target.ThreatInfo.ThreatStatus, target.ThreatInfo.ThreatStatus, FTWProps.adds.Count); FTWCoreStatus.SaveCooldown(spellname); FTWProps.MovementCooldown = DateTime.Now.Add(TimeSpan.FromMilliseconds(Math.Min(1500, spell.CastTime))); FTWProps.not_in_los_attempts = 0; } else { FTWLogger.log(Color.Gray, " - Couldn't cast spell {0} on {1} {2} at dist {3:0.0}", spellname, target.SafeName(), target.ShortGuid(), target.DistanceCalc()); } if (FTWProps.Stuns.Contains(spellname)) { // Don't attack again for 3 seconds - hb is slow in noticing cc's. Blacklist.Add(target.Guid, BlacklistFlags.Combat, TimeSpan.FromSeconds(3)); if (target.Guid == StyxWoW.Me.CurrentTargetGuid) StyxWoW.Me.ClearTarget(); } MyTimer.Stop(fnname); return retval; }
public static bool FollowTarget() { string fnname = "FTWCore.FollowTarget"; MyTimer.Start(fnname); LocalPlayer Me = StyxWoW.Me; WoWUnit followtarget = null; double maxDist = FTWProps.range; bool retval = false; bool followtank = false; if (Styx.CommonBot.BotManager.Current.Name == "Grind Bot" && FTWProps.tank.IsDead == false && FTWProps.tank.Guid != StyxWoW.Me.Guid) { followtank = true; } else { followtank = false; } // Leave early if they don't want movement and facing. if (FTWUtils.MovementDisabled()) { FTWLogger.log(Color.Violet, "Movement disabled, not following"); } else if (DateTime.Now < FTWProps.MovementCooldown || StyxWoW.Me.IsCasting || StyxWoW.Me.IsChanneling) { //log(Color.Violet, "Casting, not following"); } else if (BotPoi.Current.Type == PoiType.Loot) { FTWLogger.log(Color.Violet, "Looting, not following"); } else if (FTWProps.mode == "@PULL") { // Just follow whoever is targeted followtarget = StyxWoW.Me.CurrentTarget; } else if (FTWProps.mode == "@COMBAT") { // In combat, follow target preferentially followtarget = StyxWoW.Me.CurrentTarget; if (StyxWoW.Me.IsHealer() || (followtarget == null || !followtarget.IsValidUnit() ) && followtank) { followtarget = FTWProps.tank; maxDist = 10; } } else if (FTWProps.mode == "@REST") { // Out of combat, follow tank preferentially if (followtank) { followtarget = FTWProps.tank; maxDist = 15; } } else { FTWLogger.log(Color.Red, "UNKNOWN MODE {0}", FTWProps.mode); } if (followtarget == null) { //log(Color.Violet, "No target in FollowTarget"); } else if (followtarget.IsDead) { //log(Color.Violet, "Target is dead in FollowTarget"); } else if (followtarget.DistanceCalc() <= maxDist && followtarget.InLineOfSpellSight) { // If close enough, leave WoWMovement.MoveStop(); if (followtarget.IsValidUnit() && !StyxWoW.Me.IsSafelyFacing(followtarget)) { Face(followtarget); } } else { // Keep following FTWLogger.log("Keep following {0} (dist {1:0.00}, InLineOfSight = {2}, InLineOfSpellSight = {3})", followtarget.SafeName(), followtarget.DistanceCalc(), followtarget.InLineOfSight, followtarget.InLineOfSpellSight); WoWPoint loc = followtarget.Location; // Get to right under the mob, if it's flying if (!Navigator.CanNavigateFully(StyxWoW.Me.Location, followtarget.Location)) { //List<float> heights = Navigator.FindHeights(loc.X, loc.Y); //if (heights.Count > 0) // loc.Z = heights.Max(); Styx.WoWInternals.WoWMovement.ClickToMove(loc); } else { // Move to the mob's location Navigator.MoveTo(loc); } retval = true; } MyTimer.Stop(fnname); return(retval); }