private void OnActivate(EntityUid uid, AirlockComponent component, ActivateInWorldEvent args)
 {
     if (TryComp <WiresComponent>(uid, out var wiresComponent) && wiresComponent.IsPanelOpen &&
         EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
     {
         _wiresSystem.OpenUserInterface(uid, actor.PlayerSession);
         args.Handled = true;
     }
 }