Exemple #1
0
 /// <summary>
 /// Dispose Scenemap
 /// <summary>
 public override void Dispose()
 {
     InGame.Tags.Dispose();
     // Dispose of sprite set
     spriteset.Dispose();
     // Dispose of message window
     messageWindow.Dispose();
     // If switching to title screen
     if (Main.Scene.GetType() == Type.GetType("SceneGameover"))
     {
         Graphics.Transition(240);
     }
     if (Main.Scene.GetType() == Type.GetType("SceneTitle"))
     {
         // Fade out screen
         Graphics.Transition();
     }
     if (Main.Scene.GetType() == Type.GetType("SceneTitle"))
     {
         // Fade out screen
         Graphics.Transition();
     }
 }