// Use this for initialization
 void Start()
 {
     text        = GetComponent <Text>();
     timer       = FindObjectOfType <TimerController>();
     loseTracker = FindObjectOfType <LoseTracker>();
     winTracker  = FindObjectOfType <WinTracker>();
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     winTracker  = FindObjectOfType <WinTracker>();
     loseTracker = FindObjectOfType <LoseTracker>();
     text        = GetComponent <Text>();
     time        = 0;
 }
 // Use this for initialization
 void Start()
 {
     winTracker = FindObjectOfType <WinTracker>();
     image      = GetComponent <Image>();
     button     = GetComponent <Button>();
 }
 void Start()
 {
     winTracker = GetComponent <WinTracker>();
     spaces     = GameObject.FindGameObjectsWithTag("Space");
 }