public void CreateWheels(PlayerList list) { for (int i = 0; i < playerWheel.Length; i++) { playerWheel[i].Clear(); for (int j = 0; j < list.players.Count; j++) { playerWheel[i].AddSlice(list.players[j].color); } playerWheel[i].Refresh(); } for (int i = 0; i < challangeSlices.Length; i++) { challangeWheel.AddSlice(challangeSlices[i]); } challangeWheel.Refresh(); }