public void CreateWheels(PlayerList list)
    {
        for (int i = 0; i < playerWheel.Length; i++)
        {
            playerWheel[i].Clear();

            for (int j = 0; j < list.players.Count; j++)
            {
                playerWheel[i].AddSlice(list.players[j].color);
            }

            playerWheel[i].Refresh();
        }

        for (int i = 0; i < challangeSlices.Length; i++)
        {
            challangeWheel.AddSlice(challangeSlices[i]);
        }

        challangeWheel.Refresh();
    }