Exemple #1
0
    // allow automatic websocket client connection
    // if cached or preset for development
    public void tryAutoWebsocketClientConnection()
    {
        string cachedIPAddress = GameObject.Find("AppManager").GetComponent <AppManager>().currentSessionIPAddress;

        Debug.Log("current IP address: " + cachedIPAddress);

        websocketClient.BeginConnection(cachedIPAddress);
    }