public void SetApparentTemperature_ProperlySetsValue(float input, float expectedValue, TemperatureScale unit) { var builder = new WeatherDataBuilder(); builder.SetApparentTemperature(input, unit); var data = builder.Build(); Assert.Equal(expectedValue, data.TemperatureApparent.Value); }
public void SetPressure_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var pressure = 1010; builder.SetPressure(pressure); var data = builder.Build(); Assert.Equal(pressure, data.Pressure); }
public void SetDate_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var date = new DateTime(2020, 01, 01, 10, 11, 1); builder.SetDate(date); var data = builder.Build(); Assert.Equal(date, data.Date); }
public void SetChanceOfRain_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var chanceOfRain = 10; builder.SetChanceOfRain(chanceOfRain); var data = builder.Build(); Assert.Equal(chanceOfRain, data.ChanceOfRain); }
public void SetWeatherCode_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var weatherCode = 200; builder.SetWeatherCode(weatherCode); var data = builder.Build(); Assert.Equal(weatherCode, data.WeatherCode); }
public void SetWindDirection_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var windDirection = 110; builder.SetWindDirection(windDirection); var data = builder.Build(); Assert.Equal(windDirection, data.WindDirection); }
public void SetHumidity_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var humidity = 56; builder.SetHumidity(humidity); var data = builder.Build(); Assert.Equal(humidity, data.Humidity); }
public void SetWindSpeed_KilometersPerHour_ProperlySetsValue() { var builder = new WeatherDataBuilder(); var windSpeed = 10; builder.SetWindSpeed(windSpeed, WindSpeedUnit.KilometersPerHour); var data = builder.Build(); Assert.Equal(windSpeed, data.WindSpeed); }
protected override WeatherData BuildWeatherDataFromDynamicObject(dynamic dynamicObject) { var builder = new WeatherDataBuilder(); builder.SetMinTemperature((float)dynamicObject.min_temp, TemperatureScale.Celsius) .SetMaxTemperature((float)dynamicObject.max_temp, TemperatureScale.Celsius) .SetWeatherCode((int)dynamicObject.weather.code) .SetWeatherDescription((string)dynamicObject.weather.description) .SetChanceOfRain((int)dynamicObject.pop) .SetWindSpeed((float)dynamicObject.wind_spd, WindSpeedUnit.MetersPerSecond) .SetPressure((int)dynamicObject.slp) .SetDate(DateTime.Parse((string)dynamicObject.datetime)); return(builder.Build()); }
protected override WeatherData BuildWeatherDataFromDynamicObject(dynamic o) { var builder = new WeatherDataBuilder(); builder.SetDate((DateTime)o.Date) .SetMinTemperature((float)o.Temperature.Minimum.Value, TemperatureScale.Celsius) .SetMaxTemperature((float)o.Temperature.Maximum.Value, TemperatureScale.Celsius) .SetWindDirection((int)o.Day.Wind.Direction.Degrees) .SetWindSpeed((float)o.Day.Wind.Speed.Value, WindSpeedUnit.KilometersPerHour) .SetChanceOfRain((int)o.Day.PrecipitationProbability) .SetPrecipitationSummary((float)o.Day.TotalLiquid.Value) .SetWeatherCode((int)o.Day.Icon) .SetWeatherDescription((string)o.Day.IconPhrase); return(builder.Build()); }
protected override WeatherData BuildWeatherDataFromDynamicObject(dynamic o) { var builder = new WeatherDataBuilder(); _ = builder.SetDate(_dateProvider.GetActualDateTime()) .SetTemperature((float)o.temp, TemperatureScale.Celsius) .SetApparentTemperature((float)o.app_temp, TemperatureScale.Celsius) .SetWindDirection((int)o.wind_dir) .SetWindSpeed((float)o.wind_spd, WindSpeedUnit.MetersPerSecond) .SetPressure((int)o.slp) .SetHumidity((int)o.rh) .SetPrecipitationSummary((float)o.precip) .SetWeatherDescription((string)o.weather.description) .SetWeatherCode((int)o.weather.code); return(builder.Build()); }
protected override WeatherData BuildWeatherDataFromDynamicObject(dynamic dynamicObject) { var builder = new WeatherDataBuilder(); builder .SetTemperature((float)dynamicObject.temp, TemperatureScale.Celsius) .SetApparentTemperature((float)dynamicObject.feels_like, TemperatureScale.Celsius) .SetHumidity((int)dynamicObject.humidity) .SetPressure((int)dynamicObject.pressure) .SetWindSpeed((float)dynamicObject.wind_speed, WindSpeedUnit.MetersPerSecond) .SetWindDirection((int)dynamicObject.wind_deg) .SetWeatherCode((int)dynamicObject.weather[0].id) .SetWeatherDescription((string)dynamicObject.weather[0].description) .SetDate(DateProvider.GetActualDateTime()); return(builder.Build()); }
protected override WeatherData BuildWeatherDataFromDynamicObject(dynamic dynamicObject) { var builder = new WeatherDataBuilder(); builder.SetTemperature((float)dynamicObject.Temperature.Metric.Value, TemperatureScale.Celsius) .SetApparentTemperature((float)dynamicObject.RealFeelTemperature.Metric.Value, TemperatureScale.Celsius) .SetHumidity((int)dynamicObject.RelativeHumidity) .SetWindDirection((int)dynamicObject.Wind.Direction.Degrees) .SetWindSpeed((float)dynamicObject.Wind.Speed.Metric.Value, WindSpeedUnit.KilometersPerHour) .SetPressure((int)dynamicObject.Pressure.Metric.Value) .SetPrecipitationSummary((float)dynamicObject.PrecipitationSummary.Precipitation.Metric.Value) .SetWeatherCode((int)dynamicObject.WeatherIcon) .SetWeatherDescription((string)dynamicObject.WeatherText) .SetDate(_dateProvider.GetActualDateTime()); return(builder.Build()); }
protected override WeatherData BuildWeatherDataFromDynamicObject(dynamic dynamicObject) { var builder = new WeatherDataBuilder(); builder .SetMinTemperature((float)dynamicObject.temp.min, TemperatureScale.Celsius) .SetMaxTemperature((float)dynamicObject.temp.max, TemperatureScale.Celsius) .SetChanceOfRain((int)((float)dynamicObject.pop * 100)) .SetWeatherCode((int)dynamicObject.weather[0].id) .SetWeatherDescription((string)dynamicObject.weather[0].description) .SetWindSpeed((float)dynamicObject.wind_speed, WindSpeedUnit.MetersPerSecond) .SetWindDirection((int)dynamicObject.wind_deg) .SetDate(GetDateTimeFromUnixTimeStamp((long)dynamicObject.dt)); return(builder.Build()); }