Exemple #1
0
    public string GetItemName(float type, float id)
    {
        switch (type)
        {
        case (int)TypeOfItem.Type.Weapon:
            return((WeaponType.GetWeaponName(id) + "_" + (id + 1).ToString()).ToUpper());

        case (int)TypeOfItem.Type.Ring:
            return((RingType.GetRingName(id) + "_" + (id + 1).ToString()).ToUpper());

        case (int)TypeOfItem.Type.Amulet:
            return((AmuletType.GetAmuletName(id) + "_" + (id + 1).ToString()).ToUpper());

        case (int)TypeOfItem.Type.Armor:
            return((ArmorType.GetArmorName(id) + "_" + (id + 1).ToString()).ToUpper());

        default:
            return((OtherType.GetOtherName(id) + "_" + (id + 1).ToString()).ToUpper());
        }
    }