void OnCollisionEnter(Collision col) { if (col.gameObject.tag == "Zid" && GameScript.gameState != GameScript.GameStates.wallHit) { SpecialEffectsScript.PlayAttackSound(); WallScript.disableWall(); GameScript.gameState = GameScript.GameStates.wallHit; GameScript.advanceLevel(0.1f); Debug.Log("Lovit"); } }