internal static extern void RealTimeMultiplayerManager_ShowWaitingRoomUI( HandleRef self, /* from(RealTimeRoom_t) */ IntPtr room, /* from(uint32_t) */ uint min_participants_to_start, /* from(RealTimeMultiplayerManager_WaitingRoomUICallback_t) */ WaitingRoomUICallback callback, /* from(void *) */ IntPtr callback_arg);
internal static extern void RealTimeMultiplayerManager_ShowWaitingRoomUI(HandleRef self, IntPtr room, uint min_participants_to_start, WaitingRoomUICallback callback, IntPtr callback_arg);
internal static extern void RealTimeMultiplayerManager_ShowWaitingRoomUI( HandleRef self, /* from(RealTimeRoom_t) */IntPtr room, /* from(uint32_t) */uint min_participants_to_start, /* from(RealTimeMultiplayerManager_WaitingRoomUICallback_t) */WaitingRoomUICallback callback, /* from(void *) */IntPtr callback_arg);