internal static extern void RealTimeMultiplayerManager_ShowWaitingRoomUI(
     HandleRef self,
     /* from(RealTimeRoom_t) */ IntPtr room,
     /* from(uint32_t) */ uint min_participants_to_start,
     /* from(RealTimeMultiplayerManager_WaitingRoomUICallback_t) */ WaitingRoomUICallback callback,
     /* from(void *) */ IntPtr callback_arg);
 internal static extern void RealTimeMultiplayerManager_ShowWaitingRoomUI(HandleRef self, IntPtr room, uint min_participants_to_start, WaitingRoomUICallback callback, IntPtr callback_arg);
 internal static extern void RealTimeMultiplayerManager_ShowWaitingRoomUI(
     HandleRef self,
  /* from(RealTimeRoom_t) */IntPtr room,
  /* from(uint32_t) */uint min_participants_to_start,
  /* from(RealTimeMultiplayerManager_WaitingRoomUICallback_t) */WaitingRoomUICallback callback,
  /* from(void *) */IntPtr callback_arg);