Exemple #1
0
    public override void CreatedEntity(DCLBuilderInWorldEntity createdEntity)
    {
        base.CreatedEntity(createdEntity);

        if (!createdEntity.isFloor)
        {
            isPlacingNewObject = true;
        }

        gizmoManager.HideGizmo();
        if (createdEntity.isVoxel)
        {
            createdEntity.rootEntity.gameObject.tag = BuilderInWorldSettings.VOXEL_TAG;
            voxelController.SetVoxelSelected(createdEntity);
            ActivateVoxelMode();
        }
    }