Exemple #1
0
 public void stopRushing()
 {
     Rushing              = false;
     defyinggravity       = false;
     MyRigidbody.velocity = new Vector2();
     MyVoidField.Deactivate();
     FinishRushTime = Time.time;
     RushParticles.Stop(true);
     MyAnimator.SetBool("Rushing", false);
 }
Exemple #2
0
 public void fadeOut()
 {
     if (Fading)
     {
         return;
     }
     Fading        = true;
     FadingIn      = false;
     fadestarttime = Time.time;
     EyeOpen       = false;
     launchProjectiles();
     MyVoidField.Deactivate();
 }