Parse() public méthode

public Parse ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
Résultat void
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = new VisualEquipment();
     Field1.Parse(buffer);
 }
 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = new VisualEquipment();
     Field2.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     ActorID       = buffer.ReadUInt(32);
     EquipmentList = new VisualEquipment();
     EquipmentList.Parse(buffer);
 }
Exemple #4
0
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     Field1 = new VisualEquipment();
     Field1.Parse(buffer);
 }