private void ViewportCallback(int width, int height)
 {
     Width  = width;
     Height = height;
     ResizeCollider();
     ViewportChangedEvent?.Invoke(width, height);
     StartCoroutine(RedrawCoroutine(image));
 }
 private void ViewportCallback(int width, int height)
 {
     CurrentRenderSize = new Vector2Int(width, height);
     ViewportChangedEvent?.Invoke(width, height);
     StartCoroutine(RedrawCoroutine());
 }