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Overview

Xsolla Payments SDK is used to integrate Xsolla Pay Station into Unity games. Xsolla Pay Station allows partners to monetize their product by providing users with a convenient UI to pay for in-game purchases in the game store.

The following integration options are available:

  • Integration with your server side is suitable for partners who want to use Xsolla Pay Station with their own authentication method, in-game store, and player’s inventory.

  • Integration with third-party service servers is suitable for partners who already use third-party solutions to implement the server side, but want to use Xsolla Pay Station.

    Info: Currently, Xsolla provides integration with PlayFab services.

  • Serverless or simplified integration is suitable for partners who want to use Xsolla Pay Station for in-game purchases, but their games have no server part and game logic is implemented on the client side.

System Requirements

  • 64-bit OS
  • Windows 7 SP1 and higher
  • macOS 10.12 and higher
  • A compatible version of Unity:
    • 2018.3.0f2
    • 2019.3.4f1

NOTE: We recommend you use the Mono compiler for creating a game build. You can use either Mono or IL2CPP compiler for creating APK.

Target OS

  • iOS
  • Android
  • macOS
  • Windows 64-bit

Prerequisites

  1. Download Unity.
  2. Pick a personal or professional Unity license based on your preferences.
  3. Create a new Unity project.
  4. Register an Xsolla Publisher Account and set up a new project. More instructions are on the Xsolla Developers portal.
  5. Integrate Xsolla Login using Xsolla Payments SDK for Unity with a help of our integration guides:

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