Exemple #1
0
 // Use this for initialization
 void Start()
 {
     vida   = GameObject.FindGameObjectWithTag("Vidas").GetComponent <Vidas>() as Vidas;
     pontos = GameObject.FindGameObjectWithTag("Pontos").GetComponent <Pontuacao>() as Pontuacao;
     minY   = GerenciarCamera.MinY();
     maxY   = GerenciarCamera.MaxY();
 }
Exemple #2
0
    // Update is called once per frame
    void Update()
    {
        if (botonUnJugador.pulsado)
        {
            vida = new Vidas();
            vida.reiniciarVidas();
            SceneManager.LoadScene("Juego1");
        }

        if (botonDosJugadores.pulsado)
        {
            vida = new Vidas();
            vida.reiniciarVidas();
            SceneManager.LoadScene("Juego2");
        }

        if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl)) && Input.GetKey(KeyCode.L))
        {//si se ha pulsado CTRL - L se inicia dos jugadores.
            vida = new Vidas();
            vida.reiniciarVidas();
            SceneManager.LoadScene("Juego1");
        }

        if ((Input.GetKey(KeyCode.AltGr) || Input.GetKey(KeyCode.RightAlt) || Input.GetKey(KeyCode.LeftAlt)) && Input.GetKey(KeyCode.L))
        {//si se ha pulsado Alt - L se inicia un jugador
            vida = new Vidas();
            vida.reiniciarVidas();
            SceneManager.LoadScene("Juego2");
        }
    }
Exemple #3
0
 // Start is called before the first frame update
 void Start()
 {
     rb2d       = this.GetComponent <Rigidbody2D>();
     animator   = this.GetComponent <Animator>();
     vidas      = GameObject.FindObjectOfType <Vidas>();
     sonido     = gameObject.GetComponent <AudioSource>();
     toca_suelo = true;
     ataque     = false;
     vitalidad  = 3.0f;
 }
Exemple #4
0
 void Awake()
 {
     DontDestroyOnLoad(this.gameObject);
     if (viditas == null)
     {
         DontDestroyOnLoad(this.gameObject);
         viditas = this;
     }
     else if (viditas == this)
     {
         Destroy(this.gameObject);
     }
 }
Exemple #5
0
 // Use this for initialization
 void Start()
 {
     manVida  = FindObjectOfType <Vidas>();
     manBarra = FindObjectOfType <ManejadorBarra>();
 }
Exemple #6
0
 // Start is called before the first frame update
 void Start()
 {
     Vidas         = FindObjectOfType(typeof(Vidas)) as Vidas;
     SomManagement = FindObjectOfType(typeof(SomManagement)) as SomManagement;
 }
 // Use this for initialization
 void Start()
 {
     vida.fillAmount  = vidaLlena;
     puntosVidaActual = puntosDeVidaMaximos;
     manVidas         = FindObjectOfType <Vidas>();
 }
Exemple #8
0
 void Awake()
 {
     pontos = GameObject.FindGameObjectWithTag("Pontos").GetComponent <Pontuacao> () as Pontuacao;
     vidas  = GameObject.FindGameObjectWithTag("Vidas").GetComponent <Vidas> () as Vidas;
 }