Exemple #1
0
 /// <summary>
 /// Raises the enable event.
 /// </summary>
 void OnEnable()
 {
     if (displayStyle == DisplayStyle.TEXT_ONLY)
     {
         m_AllText     = ViNoBackLog.GetAppendedText(true);
         m_ScrollPos.x = m_AllText.Length * 144f;
     }
 }
    void SetLogTextAlltoTarget( )
    {
        bool   stubLineBreak = true;
        string logStr        = ViNoBackLog.GetAppendedText(stubLineBreak);

        textTarget.gameObject.SendMessage("OnUpdateText", logStr);

        gameObject.BroadcastMessage("OnBackLogTextChanged");
    }