public void Addition()
        {
            Vector2F a = new Vector2F(1.0f, 2.0f);
            Vector2F b = new Vector2F(2.0f, 3.0f);
            Vector2F c = Vector2F.Add(a, b);

            Assert.AreEqual(new Vector2F(3.0f, 5.0f), c);
        }
Exemple #2
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            public void adding_vector_adds_to_components()
            {
                var actual   = new Vector2F(1, 2);
                var right    = new Vector2F(3, 4);
                var expected = new Vector2F(4, 6);

                actual.Add(right);

                Assert.Equal(expected, actual);
            }
Exemple #3
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            public void adding_vectors_leaves_right_unchanged()
            {
                var left          = new Vector2F(1, 2);
                var right         = new Vector2F(3, 4);
                var expectedRight = new Vector2F(right);

                left.Add(right);

                Assert.Equal(expectedRight, right);
            }
        public void Add()
        {
            Vector2F v1 = new Vector2F(1.0f, 2.0f);
            Vector2F v2 = new Vector2F(4.0f, 5.0f);

            Vector2F v3 = v1 + v2;
            Assert.AreEqual(5.0f, v3.X, 1e-14);
            Assert.AreEqual(7.0f, v3.Y, 1e-14);

            Vector2F v4 = v1.Add(v2);
            Assert.AreEqual(5.0f, v4.X, 1e-14);
            Assert.AreEqual(7.0f, v4.Y, 1e-14);
        }