public void WriteLenght(int value) { VarInt.WriteUInt32(_buffer, (uint)value); }
public static void WriteLength(Stream stream, int lenght) { VarInt.WriteUInt32(stream, (uint)lenght); }
public void WriteUnsignedVarInt(uint value) { VarInt.WriteUInt32(_buffer, value); }
public void writeUnsignedVarInt(int i) { VarInt.WriteUInt32(_buffer, (uint)i); }