Exemple #1
0
        public void ScoreGame()
        {
            int[,] PlayerWins =
            {
                { 0, 1, 2 },
                { 3, 4, 5 },
                { 6, 7, 8 },
                { 0, 3, 6 },
                { 1, 4, 7 },
                { 2, 5, 8 },
                { 0, 4, 8 },
                { 2, 4, 6 }
            };
            int countX = 0;
            int countO = 0;

            for (int i = PlayerWins.GetLowerBound(0); i <= PlayerWins.GetUpperBound(0); i++)
            {
                var one   = m_Values[PlayerWins[i, 0]];
                var two   = m_Values[PlayerWins[i, 1]];
                var three = m_Values[PlayerWins[i, 2]];
                var row   = new ValeCell[] { one, two, three };
                countX = row.Count(x => x == ValeCell.PlayerX);
                countO = row.Count(y => y == ValeCell.PlayerO);
                if (countO == 3 || countX == 3)
                {
                    GameOver = true;
                    break;
                }
            }
            m_Winner = countX == 3 ? ValeCell.PlayerX : countO == 3 ? ValeCell.PlayerO : ValeCell.Empty;
        }
Exemple #2
0
        string getValueFromBoard(ValeCell obj)
        {
            string retVal = "";

            switch (obj)
            {
            case ValeCell.Empty:
                retVal = "";
                break;

            case ValeCell.PlayerO:
                retVal = "O";
                break;

            case ValeCell.PlayerX:
                retVal = "X";
                break;

            default:
                break;
            }
            return(retVal);
        }