public GameRoomService(IServerNetWork network) : base(network) { roomManager = GameRoomManager.GetInstance(); }
public LoginService(IServerNetWork network) : base(network) { }
public PokerGameServiceBase(IServerNetWork netWork) { this.netWork = netWork; netWork.RegistReceiveCallBack(OnRecvMsg); }
public PokerGameLongConService(IServerNetWork network) : base(network) { _connectingClientDic = new ConcurrentDictionary <Guid, OnlineStateObject>(); Init(); }
public TestService(IServerNetWork network) : base(network) { }