Exemple #1
0
        static async Task MainAsync(string[] args)
        {
            string char1Name, char2Name, char3Name;
            int    char1CurrentHP, char1MaxHP, char1CurrentMP, char1MaxMP, char2CurrentHP, char2MaxHP, char2CurrentMP, char2MaxMP, char3CurrentHP, char3MaxHP, char3CurrentMP, char3MaxMP;
            int    familyLevel = 0;
            uint   bufferSize  = 255;
            var    keyboard    = KeyboardCustom.Create();
            var    chroma      = await ColoreProvider.CreateNativeAsync();

            await chroma.SetAllAsync(fadeRed);

WaitGame:
            try
            {
                Process  GameProcess = Process.GetProcessesByName("rGE").FirstOrDefault();
                VAMemory vam         = new VAMemory("rGE");
                vam.ReadInt32(GameProcess.MainModule.BaseAddress);
                while (true)
                {
                    Console.Clear();
                    //HP
                    char1CurrentHP = vam.ReadInt32((IntPtr)(vam.getBaseAddress + CurrentHP[0]));
                    char1MaxHP     = vam.ReadInt32((IntPtr)(vam.getBaseAddress + MaxHP[0]));
                    char2CurrentHP = vam.ReadInt32((IntPtr)(vam.getBaseAddress + CurrentHP[1]));
                    char2MaxHP     = vam.ReadInt32((IntPtr)(vam.getBaseAddress + MaxHP[1]));
                    char3CurrentHP = vam.ReadInt32((IntPtr)(vam.getBaseAddress + CurrentHP[2]));
                    char3MaxHP     = vam.ReadInt32((IntPtr)(vam.getBaseAddress + MaxHP[2]));
                    //MP
                    char1CurrentMP = vam.ReadInt16((IntPtr)(vam.getBaseAddress + CurrentMP[0]));
                    char1MaxMP     = vam.ReadInt16((IntPtr)(vam.getBaseAddress + MaxMP[0]));
                    char2CurrentMP = vam.ReadInt16((IntPtr)(vam.getBaseAddress + CurrentMP[1]));
                    char2MaxMP     = vam.ReadInt16((IntPtr)(vam.getBaseAddress + MaxMP[1]));
                    char3CurrentMP = vam.ReadInt16((IntPtr)(vam.getBaseAddress + CurrentMP[2]));
                    char3MaxMP     = vam.ReadInt16((IntPtr)(vam.getBaseAddress + MaxMP[2]));

                    var HP1Point = Math.Round((double)char1CurrentHP / char1MaxHP, 2);
                    var HP2Point = Math.Round((double)char2CurrentHP / char2MaxHP, 2);
                    var HP3Point = Math.Round((double)char3CurrentHP / char3MaxHP, 2);
                    var MP1Point = Math.Round((double)char1CurrentMP / char1MaxMP, 2);
                    var MP2Point = Math.Round((double)char2CurrentMP / char2MaxMP, 2);
                    var MP3Point = Math.Round((double)char3CurrentMP / char3MaxMP, 2);
                    RenderKeyboard(ref keyboard, new[] { (int)(HP1Point * 10), (int)(HP2Point * 10), (int)(HP3Point * 10) }, new[] { (int)(MP1Point * 10), (int)(MP2Point * 10), (int)(MP3Point * 10) });
                    await chroma.Keyboard.SetCustomAsync(keyboard);

                    //char1Name = vam.ReadStringASCII((IntPtr)(vam.getBaseAddress + Name[0]), bufferSize);
                    //char2Name = vam.ReadStringASCII((IntPtr)(vam.getBaseAddress + Name[1]), bufferSize);
                    //char3Name = vam.ReadStringASCII((IntPtr)(vam.getBaseAddress + Name[2]), bufferSize);
                    //char1Name = char1Name.Substring(0, char1Name.IndexOf("\0"));
                    //char2Name = char2Name.Substring(0, char2Name.IndexOf("\0"));
                    //char3Name = char3Name.Substring(0, char3Name.IndexOf("\0"));
                    //Console.WriteLine($"\rName : {char1Name} {char1CurrentMP}/{char1MaxMP}[{HP1Point * 100}]% ");
                    //Console.WriteLine($"\rName : {char2Name} {char2CurrentMP}/{char2MaxMP}[{HP2Point * 100}]% ");
                    //Console.WriteLine($"\rName : {char3Name} {char3CurrentMP}/{char3MaxMP}[{HP3Point * 100}]% ");
                    Thread.Sleep(500);
                }
            }

            catch
            {
                keyboard.Set(fadeRed);
                await chroma.Keyboard.SetCustomAsync(keyboard);

                Console.Write("\rWaiting for character info to allocate into memory...");
                Thread.Sleep(500);
                goto WaitGame;
            }
        }
Exemple #2
0
 public static int Rating() => Game.ReadInt16(new IntPtr(
                                                  0x140599FF0
                                                  ));