Exemple #1
0
    public void pressContinue()
    {
        PlayerMovement pMovement = GameObject.FindWithTag("Player").GetComponent <PlayerMovement> ();

        pMovement.pauseVelocity(false);
        ust.globalPause(false);
        gameCanvas.SetActive(true);
        transform.parent.gameObject.SetActive(false);
    }
Exemple #2
0
 public void tipsPause()
 {
     ust.globalPause(true);
 }