private void PostUserListUnDeleteHandler(UserListUnDeleteCommand c) { _logger.Info($"UnDeleting from User list Id:{c.UserId} UserName:{c.UserListItemData.UserName}."); _ActorState[c.UserId] = c.UserListItemData; UserListItemUnDeletedEvent message = new UserListItemUnDeletedEvent(c.UserListItemData.Copy(), c.User, c.ConnectionId); NotifySubscribers(message); AutoSaveSnashot(false); }
/// <summary> /// Removes User(item) from the list. If an instance of the UserActor is in memory it unloads it. /// </summary> /// <param name="e"></param> /// <returns></returns> private void HandleUserUnDeletedEvent(UserUnDeletedEvent e) { // Is the item still in the list? if (_ActorState[e.Id] == null) { _logger.Info($"{e.User} tried undeleting from User list id:{e.Id} but was not found."); } else { UserListItem cliNewState = _ActorState[e.Id].Copy(); cliNewState.IsActive = true; // Memorialize that we are recovering the item from the list in the journal UserListUnDeleteCommand UserListUnDeleteCommand = new UserListUnDeleteCommand( cliNewState, e.User, e.ConnectionId); _logger.Info($"Undeleting User list item Id{e.Id} UserName:{e.ResultUserState.UserName}."); Persist <UserListUnDeleteCommand>(UserListUnDeleteCommand, PostUserListUnDeleteHandler); } }
private void UnDeleteUserListRecoveryCommand(UserListUnDeleteCommand c) { _logger.Info($"Recovering Undeleting User list item Id:{c.Id} UserName:{c.UserListItemData?.UserName??"No UserName"}."); _ActorState[c.UserId] = c.UserListItemData; _logger.Info($"Recovered Undeleted from User list Id:{c.Id} UserName:{c.UserListItemData?.UserName ?? "No UserName"}."); }