private void PostUserListUnDeleteHandler(UserListUnDeleteCommand c)
        {
            _logger.Info($"UnDeleting from User list Id:{c.UserId} UserName:{c.UserListItemData.UserName}.");
            _ActorState[c.UserId] = c.UserListItemData;
            UserListItemUnDeletedEvent message = new UserListItemUnDeletedEvent(c.UserListItemData.Copy(), c.User, c.ConnectionId);

            NotifySubscribers(message);
            AutoSaveSnashot(false);
        }
        /// <summary>
        /// Removes User(item) from the list.  If an instance of the UserActor is in memory it unloads it.
        /// </summary>
        /// <param name="e"></param>
        /// <returns></returns>
        private void HandleUserUnDeletedEvent(UserUnDeletedEvent e)
        {
            // Is the item still in the list?
            if (_ActorState[e.Id] == null)
            {
                _logger.Info($"{e.User} tried undeleting from User list id:{e.Id} but was not found.");
            }
            else
            {
                UserListItem cliNewState = _ActorState[e.Id].Copy();
                cliNewState.IsActive = true;

                // Memorialize that we are recovering the item from the list in the journal
                UserListUnDeleteCommand UserListUnDeleteCommand = new UserListUnDeleteCommand(
                    cliNewState,
                    e.User,
                    e.ConnectionId);

                _logger.Info($"Undeleting User list item Id{e.Id} UserName:{e.ResultUserState.UserName}.");
                Persist <UserListUnDeleteCommand>(UserListUnDeleteCommand, PostUserListUnDeleteHandler);
            }
        }
 private void UnDeleteUserListRecoveryCommand(UserListUnDeleteCommand c)
 {
     _logger.Info($"Recovering Undeleting User list item Id:{c.Id} UserName:{c.UserListItemData?.UserName??"No UserName"}.");
     _ActorState[c.UserId] = c.UserListItemData;
     _logger.Info($"Recovered Undeleted from User list Id:{c.Id} UserName:{c.UserListItemData?.UserName ?? "No UserName"}.");
 }