public void AddUserLabel(NodeAddedEvent e, FriendUINode friendUI)
        {
            GameObject       userLabelInstance = UserLabelBuilder.CreateDefaultLabel();
            UserLabelBuilder builder           = new UserLabelBuilder(friendUI.userGroup.Key, userLabelInstance, null, false);

            builder.SubscribeClick().Build().transform.SetParent(friendUI.inviteFriendListItem.UserLabelContainer.transform, false);
        }
Exemple #2
0
 public void Awake()
 {
     this.userLabel = UserLabelBuilder.CreateDefaultLabel();
     this.userLabel.transform.SetParent(base.gameObject.transform, false);
 }