Exemple #1
0
    private void Update()
    {
        if (gameState == GameState.ChooseStartTile)
        {
            if (!selectStartTileCanvas.gameObject.activeSelf)
            {
                selectStartTileCanvas.gameObject.SetActive(true);

                // Start info
                m_userInterfaceManager.SetInfoText("Select start location");
                m_userInterfaceManager.ShowInfoText();
            }
        }
        else if (gameState == GameState.StartGame)
        {
            selectStartTileCanvas.gameObject.SetActive(false);
            m_userInterfaceManager.HideInfoText();

            // Round number one
            NextRound();
            m_userInterfaceManager.ShowRoundNumberText();

            // Activating palyer info
            m_userInterfaceManager.ShowCurrentPlayerMoneyBalance();
            m_userInterfaceManager.ShowCurrentPlayerText();

            // Selecting a player to start
            m_currentPlayer = FirstPlayer();
            gameState       = GameState.Running;
        }
        else if (gameState == GameState.Running)
        {
            if (!m_currentPlayer.PlayerActive)
            {
                m_currentPlayer.PlayerActive = true;
                ActivateCurrentPlayerUi();
            }
        }
        else if (gameState == GameState.EndGame)
        {
        }
    }