void Start()
 {
     loggingManager = GameObject.Find("LoggingManager").GetComponent <LoggingManager>();
     urn            = GetComponent <UrnModel>();
     SetupMechanisms();
     SetupUrn();
     LogMeta();
 }
Exemple #2
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    void Start()
    {
        inputWindow    = InputWindowState.Closed;
        loggingManager = GameObject.Find("LoggingManager").GetComponent <LoggingManager>();
        urn            = gameObject.GetComponent <UrnModel>();
        SetupMechanisms();
        SetupUrn();
        LogMeta();

        cueAmount        = cueAmount / interTrialIntervalSeconds;             // Our code
        prepAmount       = prepAmount / interTrialIntervalSeconds;            // Our code
        interTrialAmount = interTrialAmount / interTrialIntervalSeconds;      // Our code

        balloonColour = balloon.GetComponentInChildren <Renderer>().material; // Our code
    }