// Update is called once per frame
    void Update()
    {
        if (Application.platform == RuntimePlatform.Android)
        {
            //updateTimeElapsed += Time.deltaTime;

            //if (updateTimeElapsed >= updateInterval)
            //{
            //    Vector3 filteredAngles = Vector3.Lerp(prevAngles, new Vector3(sensorManager.getXAngle(), sensorManager.getYAngle(), 0), lowPassFactor);
            //    transform.localEulerAngles = -filteredAngles;

            //    prevAngles = filteredAngles;
            //    Debug.Log("angles: " + filteredAngles.ToString());



            //    updateTimeElapsed = 0;
            //}

            transform.localEulerAngles = new Vector3(-sensorManager.getXAngle(), -sensorManager.getYAngle(), 0);
        }
    }