static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.SpriteMaskInteraction(); ins = (UnityEngine.SpriteMaskInteraction)o; return(ins); }
static int QPYX_set_maskInteraction_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.ParticleSystemRenderer QPYX_obj_YXQP = (UnityEngine.ParticleSystemRenderer)QPYX_o_YXQP; UnityEngine.SpriteMaskInteraction QPYX_arg0_YXQP = (UnityEngine.SpriteMaskInteraction)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.SpriteMaskInteraction)); QPYX_obj_YXQP.maskInteraction = QPYX_arg0_YXQP; return(0); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index maskInteraction on a nil value")); } }
static int QPYX_get_maskInteraction_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.ParticleSystemRenderer QPYX_obj_YXQP = (UnityEngine.ParticleSystemRenderer)QPYX_o_YXQP; UnityEngine.SpriteMaskInteraction QPYX_ret_YXQP = QPYX_obj_YXQP.maskInteraction; ToLua.Push(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index maskInteraction on a nil value")); } }
static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.SpriteMaskInteraction instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.SpriteMaskInteraction[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } }
static int set_maskInteraction(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystemRenderer obj = (UnityEngine.ParticleSystemRenderer)o; UnityEngine.SpriteMaskInteraction arg0 = (UnityEngine.SpriteMaskInteraction)ToLua.CheckObject(L, 2, typeof(UnityEngine.SpriteMaskInteraction)); obj.maskInteraction = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index maskInteraction on a nil value")); } }
static int get_maskInteraction(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystemRenderer obj = (UnityEngine.ParticleSystemRenderer)o; UnityEngine.SpriteMaskInteraction ret = obj.maskInteraction; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index maskInteraction on a nil value")); } }
static StackObject *set_maskInteraction_13(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.SpriteMaskInteraction @value = (UnityEngine.SpriteMaskInteraction) typeof(UnityEngine.SpriteMaskInteraction).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.SpriteRenderer instance_of_this_method = (UnityEngine.SpriteRenderer) typeof(UnityEngine.SpriteRenderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.maskInteraction = value; return(__ret); }
public static Unity.U2D.Entities.SpriteMaskInteraction ToU2DSpriteMaskInteraction(this UnityEngine.SpriteMaskInteraction maskInteraction) { switch (maskInteraction) { case UnityEngine.SpriteMaskInteraction.None: default: return(Unity.U2D.Entities.SpriteMaskInteraction.None); case UnityEngine.SpriteMaskInteraction.VisibleInsideMask: return(Unity.U2D.Entities.SpriteMaskInteraction.VisibleInsideMask); case UnityEngine.SpriteMaskInteraction.VisibleOutsideMask: return(Unity.U2D.Entities.SpriteMaskInteraction.VisibleOutsideMask); } }