protected override JobHandle OnUpdate(JobHandle inputDeps)
    {
        var movejob = new UnitMoveJob()
        {
            velocity = .5f,
        };

        return(movejob.Schedule(this, inputDeps));
    }
    protected override JobHandle OnUpdate(JobHandle inputDeps)
    {
        var job = new UnitMoveJob();

        return(job.Schedule(this, inputDeps));
    }