public float onWillRemoveFromStack(bool animate) { GCanvasController.instance.removeFromCover(m_ClockText.transform as RectTransform); m_BlurPanel.setTransparent(1f); GCanvasController.instance.removeFromCover(m_BlurPanel.transform as RectTransform); return(0f); }
public void onDidPushToStack(bool animate) { m_BlurPanel = GCanvasController.instance.addToCover(m_BlurPanelPrefab).GetComponent <UiBlurPanel>(); m_ClockText = GCanvasController.instance.addToCover(m_ClockTextPrefab).GetComponent <UiClockText>(); // m_ClockText.gameObject.SetActive(false); // m_BlurPanel.gameObject.SetActive(false); m_BlurPanel.setTransparent(0f); m_ClockText.setTransparent(0f); }
public void onDidPushToStack(bool animate) { m_BlurPanel.setTransparent(1f); m_BlurPanel.setTransparent(0f, 0.3f); }