Beispiel #1
0
 public float onWillRemoveFromStack(bool animate)
 {
     GCanvasController.instance.removeFromCover(m_ClockText.transform as RectTransform);
     m_BlurPanel.setTransparent(1f);
     GCanvasController.instance.removeFromCover(m_BlurPanel.transform as RectTransform);
     return(0f);
 }
Beispiel #2
0
 public void onDidPushToStack(bool animate)
 {
     m_BlurPanel = GCanvasController.instance.addToCover(m_BlurPanelPrefab).GetComponent <UiBlurPanel>();
     m_ClockText = GCanvasController.instance.addToCover(m_ClockTextPrefab).GetComponent <UiClockText>();
     // m_ClockText.gameObject.SetActive(false);
     // m_BlurPanel.gameObject.SetActive(false);
     m_BlurPanel.setTransparent(0f);
     m_ClockText.setTransparent(0f);
 }
 public void onDidPushToStack(bool animate)
 {
     m_BlurPanel.setTransparent(1f);
     m_BlurPanel.setTransparent(0f, 0.3f);
 }