public void Write(UdpPacket packet) { packet.WriteString(this.AdminPassword); packet.WriteString(this.ServerPassword); if (this.steamBlobToken != null) { packet.WriteInt(this.steamBlobToken.Length); for (int i = 0; i < this.steamBlobToken.Length; i++) { packet.WriteByte(this.steamBlobToken[i]); } } }