public void Write(UdpPacket packet)
 {
     packet.WriteString(this.AdminPassword);
     packet.WriteString(this.ServerPassword);
     if (this.steamBlobToken != null)
     {
         packet.WriteInt(this.steamBlobToken.Length);
         for (int i = 0; i < this.steamBlobToken.Length; i++)
         {
             packet.WriteByte(this.steamBlobToken[i]);
         }
     }
 }