// Start is called before the first frame update void Start() { ubiiNode = FindObjectOfType <UbiiNode>(); ubiiNode.processingModuleDatabase.AddEntry(new TestPMFrequencyCounterDBEntry()); UbiiNode.OnInitialized += OnUbiiInitialized; ubiiNode.Initialize(); }
public void OnButtonConnect() { ubiiNode.masterNodeAddress = inputStringMasterNodeAddress; try { ubiiNode.Initialize(); } catch (Exception e) { Debug.LogError(e); } }