// Use this for initialization
    void Start()
    {
        PanelTitleComponent = GetComponentInChildren <Text>();
        PanelIconComponent  = GetComponentInChildren <Image>();

        if (PanelTitleComponent != null)
        {
            PanelTitleComponent.text = m_item.displayName;
        }
        if (inventoryController == null)
        {
            inventoryController = GetComponentInParent <UI_InventoryController>();
        }
    }
    // Use this for initialization
    void Start()
    {
        InventoryController = GetComponentInParent <UI_InventoryController>();
        if (InventoryController == null)
        {
            Debug.LogWarning("UI_InventoryPreviewController is missing UI_InventoryController in it's parent!");
        }
        animator           = GetComponent <Animator>();
        ItemTitleComponent = GetComponentInChildren <Text>();
        ItemModelComponent = GetComponentInChildren <Image>();

        if (ItemTitleComponent != null && m_item != null)
        {
            ItemTitleComponent.text = m_item.displayName;
        }
    }
Exemple #3
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    // Start is called before the first frame update

    void Start()
    {
        inventoryController = GameObject.FindGameObjectWithTag("Inventory").GetComponent <UI_InventoryController>();
        canvasController    = GameObject.FindGameObjectWithTag("Canvas").GetComponent <CanvasController>();
        itemName            = new string[10];
        playerController    = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterMovement>();
        icon    = new Image[10];
        icon[0] = GameObject.Find("Icon1").GetComponent <Image>();
        icon[1] = GameObject.Find("Icon2").GetComponent <Image>();
        icon[2] = GameObject.Find("Icon3").GetComponent <Image>();
        icon[3] = GameObject.Find("Icon4").GetComponent <Image>();
        icon[4] = GameObject.Find("Icon5").GetComponent <Image>();
        icon[5] = GameObject.Find("Icon6").GetComponent <Image>();
        icon[6] = GameObject.Find("Icon7").GetComponent <Image>();
        icon[7] = GameObject.Find("Icon8").GetComponent <Image>();
        icon[8] = GameObject.Find("Icon9").GetComponent <Image>();
        icon[9] = GameObject.Find("Icon10").GetComponent <Image>();
    }
Exemple #4
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 void Start()
 {
     inventoryController = inventoryGroup.GetComponent <UI_InventoryController>();
 }
Exemple #5
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 private void Start()
 {
     canvasController    = Canvas.GetComponent <CanvasController>();
     inventoryController = inventoryGroup.GetComponent <UI_InventoryController>();
 }