//public void SetChoosen(UIWrapper btn)
    //{
    //    btn.sprite = Util.LoadSprite("Qianghua/Dynamic/bqy_1");
    //}

    //public void SetUnChoosen(UIWrapper btn)
    //{
    //    btn.sprite = Util.LoadSprite("Qianghua/Dynamic/bqy_2");
    //}

    // Use this for initialization
    void Start()
    {
        for (int i = 0; i < this.transform.childCount; ++i)
        {
            UIWrapper btn = this[this.transform.GetChild(i).name];
            btns.Add(btn);
            btn.BindButtonClick(OnButton);
        }
        current = this.transform.GetChild(0).gameObject.GetComponent <UIWrapper>();
    }
Exemple #2
0
 void Start()
 {
     if (null == wrapper || null == image)
     {
         return;
     }
     wrapper.BindButtonDown(btnDown);
     wrapper.BindButtonUp(btnUp);
     wrapper.BindButtonClick(btnClick);
 }