public void ShowGuideUIByObject(string uiName, UIWindowBase ui, string objName, Vector3 offset, bool isFollow) { UIBase aimUI = ui.GetItem(objName); ShowGuideUI(GetRectTransform(uiName), aimUI, offset, isFollow); }
public void ShowGuideUIByItem(string uiName, UIWindowBase ui, string itemName, Vector3 offset, bool isFollow) { GameObject aimUI = ui.GetItem(itemName); ShowGuideUI(GetRectTransform(uiName), aimUI, offset, isFollow); }
public void CreateEffect(string effectName, string windowName, string itemName, bool isFollow) { UIWindowBase ui = UIManager.GetUI(windowName); UIBase item = ui.GetItem(itemName); }