Exemple #1
0
    public static void DestroyUI(UIWindowBase l_UI)
    {
        if (GetIsExitsHide(l_UI))
        {
            RemoveHideUI(l_UI);
        }
        else if (GetIsExits(l_UI))
        {
            RemoveUI(l_UI);
        }

        UISystemEvent.Dispatch(l_UI, UIEvent.OnDestroy);  //派发OnDestroy事件
        try
        {
            l_UI.DestroyUI();
        }
        catch (Exception e)
        {
            Debug.LogError("OnDestroy :" + e.ToString());
        }
        Destroy(l_UI.gameObject);
    }