public static void Test() { UITest test = new UITest(); test.Init(); Debug.Log("Test"); }
// Use this for initialization void Start() { VedioSource = GameObject.Find("Sofa/Scenario/TV/Canvas_TV/Image_TV").GetComponent <AudioSource>(); animations = GameObject.Find("Sofa/Scenario/woman").GetComponent <Animation>(); animations.Stop(); Q6 = GameObject.Find("Canvas/Q6"); Q7 = GameObject.Find("Canvas/Q7"); Q6.GetComponent <Button>().onClick.AddListener(OnClickQ6); Q7.GetComponent <Button>().onClick.AddListener(OnClickQ7); source = GameObject.Find("Sofa/Scenario/fb").GetComponent <AudioSource>(); source.loop = false; source.playOnAwake = false; TestImage = GameObject.FindWithTag("Test").GetComponent <Image>(); UITest = GameObject.Find("Canvas_Info").GetComponent <UITest>(); UITest.Init(); }